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attach.cpp
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
attach.hpp
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clone.cpp
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clone.hpp
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controller.cpp
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
controller.hpp
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
lightmanager.hpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
lightutil.cpp
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
lightutil.hpp
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
pathgridutil.cpp
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Changes to color scheme, slight change to drag indicator,
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2016-05-29 13:26:29 -04:00 |
pathgridutil.hpp
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Drag indicator.
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2016-05-18 12:17:26 -04:00 |
positionattitudetransform.cpp
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positionattitudetransform.hpp
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riggeometry.cpp
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Fix build error in OSG_USE_FLOAT_MATRIX=OFF mode due to a double implicit conversion to double (pun doubly intended)
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2017-02-03 06:49:34 +01:00 |
riggeometry.hpp
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Fix build error in OSG_USE_FLOAT_MATRIX=OFF mode due to a double implicit conversion to double (pun doubly intended)
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2017-02-03 06:49:34 +01:00 |
serialize.cpp
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Add dummy serializer for CameraRelativeTransform to allow serializing content of Sky Root
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2017-02-02 21:57:18 +01:00 |
serialize.hpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
skeleton.cpp
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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2016-12-16 20:09:20 +01:00 |
skeleton.hpp
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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2016-12-16 20:09:20 +01:00 |
statesetupdater.cpp
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Remove unneeded casts
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2016-08-14 16:44:11 +02:00 |
statesetupdater.hpp
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unrefqueue.cpp
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Add the unref work items to the front of the workqueue (Bug #3273)
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2016-03-29 00:27:56 +02:00 |
unrefqueue.hpp
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util.cpp
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util.hpp
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visitor.cpp
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
visitor.hpp
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
waterutil.cpp
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
waterutil.hpp
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
workqueue.cpp
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Add the unref work items to the front of the workqueue (Bug #3273)
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2016-03-29 00:27:56 +02:00 |
workqueue.hpp
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Add the unref work items to the front of the workqueue (Bug #3273)
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2016-03-29 00:27:56 +02:00 |
writescene.cpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
writescene.hpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |