openmw-tes3coop/apps/openmw-mp/processors/player
David Cernat 3f7e163c92 Merge pull request #439 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
	apps/openmw-mp/CMakeLists.txt
	apps/openmw-mp/Script/Functions/GUI.cpp
	apps/openmw-mp/Script/Functions/GUI.hpp
	apps/openmw-mp/Script/Functions/Worldstate.cpp
	apps/openmw-mp/Script/Functions/Worldstate.hpp
	apps/openmw-mp/processors/worldstate/ProcessorRecordDynamic.hpp
	apps/openmw/mwmp/processors/worldstate/ProcessorRecordDynamic.hpp
	components/CMakeLists.txt
	components/openmw-mp/Packets/Player/PacketGUIBoxes.cpp
2018-05-25 06:34:07 +03:00
..
ProcessorChatMsg.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorGameWeather.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorGUIMessageBox.hpp [Server] Get rid handwritten ids in GUI API 2018-02-16 06:08:36 +08:00
ProcessorGUIWindow.hpp [Server] Mark derived processor classes as final 2017-12-09 10:20:55 +08:00
ProcessorPlayerAnimFlags.hpp [Server] Improve Player::sendToLoaded() 2017-12-09 15:03:06 +08:00
ProcessorPlayerAnimPlay.hpp [Server] Improve Player::sendToLoaded() 2017-12-09 15:03:06 +08:00
ProcessorPlayerAttack.hpp Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts 2018-01-30 00:54:56 +02:00
ProcessorPlayerAttribute.hpp [Server] Add previous state to ON_PLAYER_SKILL 2018-03-05 15:30:24 +08:00
ProcessorPlayerBook.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerBounty.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerCellChange.hpp Merge pull request #413 from TES3MP/0.6.3 while resolving conflicts 2018-04-29 06:46:28 +03:00
ProcessorPlayerCellState.hpp [Server] Modernize CellController singleton 2017-12-09 11:08:53 +08:00
ProcessorPlayerCharClass.hpp [Server] Mark derived processor classes as final 2017-12-09 10:20:55 +08:00
ProcessorPlayerCharGen.hpp [General] Rework CharGen slightly for clarity purposes 2018-04-19 13:25:29 +03:00
ProcessorPlayerDeath.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerDisposition.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerEquipment.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerFaction.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerInteraction.hpp Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts 2018-01-30 00:54:56 +02:00
ProcessorPlayerInventory.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerJournal.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerKillCount.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerLevel.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerMap.hpp Merge pull request #418 from TES3MP/0.6.3 while resolving conflicts 2018-05-10 22:33:36 +03:00
ProcessorPlayerMiscellaneous.hpp Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts 2018-01-30 00:54:56 +02:00
ProcessorPlayerPosition.hpp [Server] Improve Player::sendToLoaded() 2017-12-09 15:03:06 +08:00
ProcessorPlayerQuickKeys.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerReputation.hpp Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts 2018-01-30 00:54:56 +02:00
ProcessorPlayerRest.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerResurrect.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerShapeshift.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerSkill.hpp [Server] Add previous state to ON_PLAYER_SKILL 2018-03-05 15:30:24 +08:00
ProcessorPlayerSpeech.hpp [Server] Improve Player::sendToLoaded() 2017-12-09 15:03:06 +08:00
ProcessorPlayerSpellbook.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00
ProcessorPlayerStatsDynamic.hpp [Server] Improve Player::sendToLoaded() 2017-12-09 15:03:06 +08:00
ProcessorPlayerTopic.hpp [Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua 2018-02-16 05:12:01 +08:00