forked from teamnwah/openmw-tes3coop
Cache the current position in the animation track and attempt to reuse it in the next frame. Decent speed up for the Update phase, about 0.3 ms faster in Balmora. |
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.. | ||
controller.cpp | ||
controller.hpp | ||
nifloader.cpp | ||
nifloader.hpp | ||
particle.cpp | ||
particle.hpp | ||
userdata.hpp |