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activespells.cpp
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[Client] Clear FortifyAttribute effects when server sets modifier to 0
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2017-12-02 09:22:36 +02:00 |
activespells.hpp
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[Client] Clear FortifyAttribute effects when server sets modifier to 0
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2017-12-02 09:22:36 +02:00 |
actor.cpp
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actor.hpp
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actors.cpp
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Merge pull request #376 from TES3MP/0.6.3 while resolving conflicts
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2018-01-29 02:57:48 +02:00 |
actors.hpp
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Merge pull request #351 from OpenMW/master while resolving conflicts
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2017-11-30 10:06:38 +02:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aibreathe.cpp
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aibreathe.hpp
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aicombat.cpp
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[General] Change regular enums to enum class
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2018-01-02 12:44:53 +08:00 |
aicombat.hpp
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aicombataction.cpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |
aicombataction.hpp
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aiescort.cpp
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aiescort.hpp
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aiface.cpp
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aiface.hpp
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
aifollow.cpp
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AiFollow: add a threshold when turning to target
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2017-08-17 22:52:34 +04:00 |
aifollow.hpp
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aipackage.cpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aipackage.hpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aipursue.cpp
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[Client] Prevent guards from arresting players who are currently jailed
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2018-02-25 21:33:04 +02:00 |
aipursue.hpp
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aisequence.cpp
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aisequence.hpp
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aistate.hpp
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aitravel.cpp
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aitravel.hpp
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aiwander.cpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aiwander.hpp
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AiWander fast forwarding improvements (bug #3638)
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2017-11-11 15:31:06 +04:00 |
alchemy.cpp
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Update alchemy effects after every created potion (#4079)
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2017-09-06 15:11:47 +04:00 |
alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Merge pull request #394 from TES3MP/0.6.3 while resolving conflicts
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2018-03-10 20:03:03 +02:00 |
character.hpp
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Don't update off-screen animations
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2018-01-11 01:49:35 +00:00 |
combat.cpp
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Merge pull request #313 from OpenMW/master while resolving conflicts
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2017-10-16 07:37:29 +03:00 |
combat.hpp
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Fix some style issues flagged by cppcheck
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2017-10-15 17:06:58 +02:00 |
coordinateconverter.cpp
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coordinateconverter.hpp
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creaturestats.cpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
creaturestats.hpp
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difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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drawstate.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
enchanting.cpp
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Remove missing souls, remove some runaway exceptions (Fixes #4111)
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2018-03-08 23:38:04 +00:00 |
enchanting.hpp
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levelledlist.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Merge pull request #392 from OpenMW/master while resolving conflicts
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2018-03-09 21:07:46 +02:00 |
mechanicsmanagerimp.hpp
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Merge pull request #349 from OpenMW/master
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2017-11-29 03:52:15 +02:00 |
movement.hpp
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npcstats.cpp
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Merge pull request #287 from OpenMW/master while resolving conflicts
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2017-09-12 07:38:49 +03:00 |
npcstats.hpp
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objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathfinding.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathgrid.cpp
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http to https for supported urls (#1625)
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2018-03-08 21:23:24 +01:00 |
pathgrid.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pickpocket.cpp
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pickpocket.hpp
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Implement pickpocket detection. Play a voiced dialogue entry when detected.
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2014-01-07 03:01:33 +01:00 |
repair.cpp
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Added a special function for GUI sounds playing
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2017-07-10 15:48:00 +04:00 |
repair.hpp
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security.cpp
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[Client] Send ObjectTrap packets when disarming traps with keys & probes
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2017-05-26 01:47:59 +03:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spellcasting.cpp
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[General] Implement Mark location sync as part of PlayerMiscellaneous
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2018-01-31 04:50:29 +02:00 |
spellcasting.hpp
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Added checkMagicka parameter
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2017-11-28 23:35:54 +01:00 |
spellpriority.cpp
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Do not summon the bound bow if there is no suitable ammo
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2018-01-11 21:08:30 +04:00 |
spellpriority.hpp
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spells.cpp
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spells.hpp
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stat.cpp
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stat.hpp
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steering.cpp
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steering.hpp
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summoning.cpp
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Merge pull request #280 from OpenMW/master while resolving conflicts
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2017-08-31 15:14:13 +03:00 |
summoning.hpp
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Added a delay before summoned creature corpse despawning
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2017-08-18 11:58:28 +04:00 |
trading.cpp
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trading.hpp
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weaponpriority.cpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |
weaponpriority.hpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |