openmw-tes3coop/apps/openmw
David Cernat 843e84ba26 Once again use RakNetGUID as index for player map everywhere
Because of frequent server crashes, I tried to simplify the player map indexes with commit c91e240664, but it had no noticeable effect and was later partially reverted by Koncord in commit 902e968fd9, apparently for reasons of readability.

For the sake of consistency, this commit completes his reversion.
2016-11-19 22:16:21 +02:00
..
mwbase Merge pull request #104 from OpenMW/master 2016-11-17 21:13:58 +02:00
mwclass Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwdialogue
mwgui Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwinput Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwmechanics Prevent player-controlled NPCs from auto-unequipping candles and torches 2016-11-18 02:47:59 +02:00
mwmp Once again use RakNetGUID as index for player map everywhere 2016-11-19 22:16:21 +02:00
mwphysics
mwrender Fix upside down rain particle texture 2016-11-17 17:52:20 +01:00
mwscript Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
mwsound
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld Merge pull request #104 from OpenMW/master 2016-11-17 21:13:58 +02:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt Fix installation target for tes3mp 2016-11-17 21:43:05 +02:00
crashcatcher.cpp
doc.hpp
engine.cpp Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
engine.hpp
main.cpp Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00