..
attach.cpp
Include cleanup
2015-07-25 02:11:49 +02:00
attach.hpp
Add utility for assembling body parts / equipment
2015-03-29 19:39:22 +02:00
clone.cpp
Remove support for OSG 3.2
2016-02-12 14:46:45 +01:00
clone.hpp
Add SceneManager and clone utility
2015-03-26 18:02:51 +01:00
controller.cpp
Remove support for OSG 3.2
2016-02-12 14:46:45 +01:00
controller.hpp
Fix the comments
2015-07-05 21:56:04 +02:00
lightcontroller.cpp
Move observer_ptr include where it belongs
2016-01-25 21:03:33 +01:00
lightcontroller.hpp
Pass a Vec4f by reference
2016-01-03 16:43:20 +01:00
lightmanager.cpp
Lighting fix for LightListCallbacks attached to a Transform node
2016-01-11 23:10:16 +01:00
lightmanager.hpp
Move observer_ptr include where it belongs
2016-01-25 21:03:33 +01:00
lightutil.cpp
Move observer_ptr include where it belongs
2016-01-25 21:03:33 +01:00
lightutil.hpp
OpenCS: add lighting mask
2016-01-11 23:14:43 +01:00
positionattitudetransform.cpp
Use a single-precision PositionAttitudeTransform in speed critical places
2015-11-22 19:54:26 +01:00
positionattitudetransform.hpp
Use a single-precision PositionAttitudeTransform in speed critical places
2015-11-22 19:54:26 +01:00
riggeometry.cpp
Remove support for OSG 3.2
2016-02-12 14:46:45 +01:00
riggeometry.hpp
OSG extensions namespace fixes
2015-12-06 15:27:43 +01:00
skeleton.cpp
Minor fix for error handling in skeleton.cpp
2015-12-08 16:50:54 +01:00
skeleton.hpp
OSG extensions namespace fixes
2015-12-06 15:27:43 +01:00
statesetupdater.cpp
StateSetUpdater: use the frameNumber
2015-12-03 23:46:25 +01:00
statesetupdater.hpp
StateSetUpdater: use the frameNumber
2015-12-03 23:46:25 +01:00
unrefqueue.cpp
Accept a const Object in UnrefQueue
2016-02-09 19:00:30 +01:00
unrefqueue.hpp
Accept a const Object in UnrefQueue
2016-02-09 19:00:30 +01:00
util.cpp
Explicitely opt for float matrices in performance critical places
2015-11-22 19:54:27 +01:00
util.hpp
Explicitely opt for float matrices in performance critical places
2015-11-22 19:54:27 +01:00
visitor.cpp
Place Drawables directly in the scene graph when built with OSG 3.4
2015-11-10 18:23:42 +01:00
visitor.hpp
Place Drawables directly in the scene graph when built with OSG 3.4
2015-11-10 18:23:42 +01:00
workqueue.cpp
Refactor WorkQueue, merge WorkTicket and WorkItem
2016-02-06 22:42:45 +01:00
workqueue.hpp
Remove unneeded forward declaration
2016-02-08 16:27:28 +01:00