openmw-tes3coop/components/sceneutil
scrawl 8b596dfcbe Remove support for OSG 3.2
Since commit e8662bea31, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
2016-02-12 14:46:45 +01:00
..
attach.cpp Include cleanup 2015-07-25 02:11:49 +02:00
attach.hpp Add utility for assembling body parts / equipment 2015-03-29 19:39:22 +02:00
clone.cpp Remove support for OSG 3.2 2016-02-12 14:46:45 +01:00
clone.hpp Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
controller.cpp Remove support for OSG 3.2 2016-02-12 14:46:45 +01:00
controller.hpp Fix the comments 2015-07-05 21:56:04 +02:00
lightcontroller.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightcontroller.hpp Pass a Vec4f by reference 2016-01-03 16:43:20 +01:00
lightmanager.cpp Lighting fix for LightListCallbacks attached to a Transform node 2016-01-11 23:10:16 +01:00
lightmanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.hpp OpenCS: add lighting mask 2016-01-11 23:14:43 +01:00
positionattitudetransform.cpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
positionattitudetransform.hpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
riggeometry.cpp Remove support for OSG 3.2 2016-02-12 14:46:45 +01:00
riggeometry.hpp OSG extensions namespace fixes 2015-12-06 15:27:43 +01:00
skeleton.cpp Minor fix for error handling in skeleton.cpp 2015-12-08 16:50:54 +01:00
skeleton.hpp OSG extensions namespace fixes 2015-12-06 15:27:43 +01:00
statesetupdater.cpp StateSetUpdater: use the frameNumber 2015-12-03 23:46:25 +01:00
statesetupdater.hpp StateSetUpdater: use the frameNumber 2015-12-03 23:46:25 +01:00
unrefqueue.cpp Accept a const Object in UnrefQueue 2016-02-09 19:00:30 +01:00
unrefqueue.hpp Accept a const Object in UnrefQueue 2016-02-09 19:00:30 +01:00
util.cpp Explicitely opt for float matrices in performance critical places 2015-11-22 19:54:27 +01:00
util.hpp Explicitely opt for float matrices in performance critical places 2015-11-22 19:54:27 +01:00
visitor.cpp Place Drawables directly in the scene graph when built with OSG 3.4 2015-11-10 18:23:42 +01:00
visitor.hpp Place Drawables directly in the scene graph when built with OSG 3.4 2015-11-10 18:23:42 +01:00
workqueue.cpp Refactor WorkQueue, merge WorkTicket and WorkItem 2016-02-06 22:42:45 +01:00
workqueue.hpp Remove unneeded forward declaration 2016-02-08 16:27:28 +01:00