forked from teamnwah/openmw-tes3coop
b0965f094a
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes. This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well. |
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browser | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
master | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw-mp | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |