..
processors
[General] Add TRACE log messages in player processors
2017-11-24 09:43:45 +02:00
Script
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
stackwalker
[Server] Add StackWalker for Windows
2017-10-27 05:27:07 +08:00
Actors.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Actors.hpp
Books.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Books.hpp
Cell.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Cell.hpp
CellController.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
CellController.hpp
Cells.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Cells.hpp
[Server] Make a few function names more consistent and fix typos
2017-11-17 04:12:25 +02:00
CellState.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
CellState.hpp
CharClass.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
CharClass.hpp
[Server] Rename CharClass' isDefault() into isCustom()
2017-11-19 12:35:11 +02:00
CMakeLists.txt
[Server] Enable SOL_SAFE_USERTYPE for both Debug and RelWithDebInfo
2017-11-01 18:09:25 +02:00
Dialogue.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Dialogue.hpp
Factions.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Factions.hpp
GUI.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
GUI.hpp
Inventory.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Inventory.hpp
main.cpp
[General] Move getFilenameTimestamp() to Utils
2017-11-07 05:33:10 +08:00
MasterClient.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
MasterClient.hpp
NetActor.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
NetActor.hpp
[Server] Send level packets in Player's update() at the appropriate time
2017-11-18 03:55:17 +02:00
Networking.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Networking.hpp
Object.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Object.hpp
Player.cpp
[General] Rework PlayerAttribute packets so they are of minimal size
2017-11-24 14:28:05 +02:00
Player.hpp
[Server] Place getters and setters in consistent order
2017-11-19 11:34:03 +02:00
Players.cpp
[Server] Fix getCaseInsensitiveFilename, simplify Players.size()
2017-10-28 03:58:53 +03:00
Players.hpp
Quests.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Quests.hpp
Settings.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Settings.hpp
Spells.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Spells.hpp
stacktrace.cpp
[Server] Add StackWalker for Windows
2017-10-27 05:27:07 +08:00
stacktrace.hpp
[Server] Add stacktrace
2017-10-25 14:45:36 +08:00
Timer.cpp
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
Timer.hpp
Utils.cpp
Utils.hpp