..
GUI
[Client] Clean up GUIChat slightly
2018-01-05 00:03:05 +02:00
processors
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
2018-06-07 12:51:45 +03:00
ActorList.cpp
[General] Implement ActorDeath packet, part 1
2018-06-27 21:47:55 +03:00
ActorList.hpp
[General] Implement ActorDeath packet, part 1
2018-06-27 21:47:55 +03:00
Cell.cpp
[General] Implement ActorDeath packet, part 1
2018-06-27 21:47:55 +03:00
Cell.hpp
[General] Implement ActorAI packet, part 1
2018-05-12 06:29:11 +03:00
CellController.cpp
[Client] Fix interior-to-exterior and v.v. cell transitions for actors
2018-06-21 16:44:49 +03:00
CellController.hpp
[General] Implement ActorAI packet, part 1
2018-05-12 06:29:11 +03:00
DedicatedActor.cpp
[Client] Update initialization of AiFollow packages in multiplayer code
2018-07-04 04:00:12 +03:00
DedicatedActor.hpp
[General] Implement ActorAI packet, part 1
2018-05-12 06:29:11 +03:00
DedicatedPlayer.cpp
[General] Rework PlayerEquipment packets so they are of minimal size
2018-04-20 22:46:16 +03:00
DedicatedPlayer.hpp
[Client] Update DedicatedPlayer creature if displayCreatureName changes
2018-04-17 15:23:10 +03:00
GUIController.cpp
[Client] Split up creation of DedicatedPlayers into multiple methods
2018-04-08 10:56:33 +03:00
GUIController.hpp
[Client] Unequip items if necessary when attr/skill modifier is set to 0
2018-01-26 00:45:39 +02:00
LocalActor.cpp
[General] Replace deathReason in death packets with a killer variable
2018-07-05 22:24:51 +03:00
LocalActor.hpp
[General] Implement ActorDeath packet, part 1
2018-06-27 21:47:55 +03:00
LocalPlayer.cpp
[General] Replace deathReason in death packets with a killer variable
2018-07-05 22:24:51 +03:00
LocalPlayer.hpp
[General] Replace deathReason in death packets with a killer variable
2018-07-05 22:24:51 +03:00
Main.cpp
[Client] Avoid sending CellStates to server after initialization
2018-05-01 18:19:52 +03:00
Main.hpp
[Client] Convert MechanicsHelper to namespace
2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp
[General] Temporarily include target names in mwmp::Target
2018-07-05 19:40:28 +03:00
MechanicsHelper.hpp
[Client] Add new methods for handling mwmp::Target in MechanicsHelper
2018-07-05 16:36:52 +03:00
Networking.cpp
Merge pull request #450 from TES3MP/0.6.2
2018-06-19 05:26:38 +03:00
Networking.hpp
[Client] Create Worldstate class that inherits BaseWorldstate
2018-05-27 15:57:47 +03:00
ObjectList.cpp
[Client] Use MechanicsHelper::getTarget() for summoners in ObjectList
2018-07-05 16:38:03 +03:00
ObjectList.hpp
[General] Send summon duration to server in ObjectSpawn packets
2018-07-01 00:43:29 +03:00
PlayerList.cpp
[Client] Use faster check for whether actors are DedicatedPlayers
2018-05-26 08:13:26 +03:00
PlayerList.hpp
[Client] Streamline creation of references for DedicatedPlayers
2018-04-08 15:02:43 +03:00
RecordHelper.cpp
[General] Use RecordHelper methods to create and update DedicatedPlayers
2018-04-13 08:37:06 +03:00
RecordHelper.hpp
[General] Use RecordHelper methods to create and update DedicatedPlayers
2018-04-13 08:37:06 +03:00
Worldstate.cpp
[Client] Don't send WorldMap packets for already explored map tiles
2018-06-25 02:34:11 +03:00
Worldstate.hpp
[Client] Don't send WorldMap packets for already explored map tiles
2018-06-25 02:34:11 +03:00