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openmw-tes3mp/components/detournavigator/navigatorstub.hpp

110 lines
3.1 KiB
C++

#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVIGATORSTUB_H
#include "navigator.hpp"
namespace Loading
{
class Listener;
}
namespace DetourNavigator
{
class NavigatorStub final : public Navigator
{
public:
NavigatorStub() = default;
void addAgent(const osg::Vec3f& /*agentHalfExtents*/) override {}
void removeAgent(const osg::Vec3f& /*agentHalfExtents*/) override {}
bool addObject(const ObjectId /*id*/, const osg::ref_ptr<const osg::Object>& /*holder*/,
const btHeightfieldTerrainShape& /*shape*/, const btTransform& /*transform*/) override
{
return false;
}
bool addObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/) override
{
return false;
}
bool addObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/) override
{
return false;
}
bool updateObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/) override
{
return false;
}
bool updateObject(const ObjectId /*id*/, const DoorShapes& /*shapes*/, const btTransform& /*transform*/) override
{
return false;
}
bool removeObject(const ObjectId /*id*/) override
{
return false;
}
bool addWater(const osg::Vec2i& /*cellPosition*/, const int /*cellSize*/, const btScalar /*level*/,
const btTransform& /*transform*/) override
{
return false;
}
bool removeWater(const osg::Vec2i& /*cellPosition*/) override
{
return false;
}
void addPathgrid(const ESM::Cell& /*cell*/, const ESM::Pathgrid& /*pathgrid*/) override {}
void removePathgrid(const ESM::Pathgrid& /*pathgrid*/) override {}
void update(const osg::Vec3f& /*playerPosition*/) override {}
void updatePlayerPosition(const osg::Vec3f& /*playerPosition*/) override {};
void setUpdatesEnabled(bool /*enabled*/) override {}
void wait(Loading::Listener& /*listener*/, WaitConditionType /*waitConditionType*/) override {}
SharedNavMeshCacheItem getNavMesh(const osg::Vec3f& /*agentHalfExtents*/) const override
{
return mEmptyNavMeshCacheItem;
}
std::map<osg::Vec3f, SharedNavMeshCacheItem> getNavMeshes() const override
{
return std::map<osg::Vec3f, SharedNavMeshCacheItem>();
}
const Settings& getSettings() const override
{
return mDefaultSettings;
}
void reportStats(unsigned int /*frameNumber*/, osg::Stats& /*stats*/) const override {}
RecastMeshTiles getRecastMeshTiles() override
{
return {};
}
float getMaxNavmeshAreaRealRadius() const override
{
return std::numeric_limits<float>::max();
}
private:
Settings mDefaultSettings {};
SharedNavMeshCacheItem mEmptyNavMeshCacheItem;
};
}
#endif