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openmw-tes3mp/components/detournavigator
elsid 82cff1abf8
Create RecastMesh outside critical section
To not lock main thread when it tries to update objects.
3 years ago
..
areatype.hpp Use actor speed to define area cost for pathfinding 5 years ago
asyncnavmeshupdater.cpp Add missing synchronization for present tiles modification 4 years ago
asyncnavmeshupdater.hpp Apply min distance only for not present tiles 4 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp Create RecastMesh outside critical section 3 years ago
cachedrecastmeshmanager.hpp Create RecastMesh outside critical section 3 years ago
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 5 years ago
debug.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
dtstatus.hpp Remove macroses to check recastnavigation functions result 6 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Remove some superfluous includes in components/detournavigator 4 years ago
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 4 years ago
findsmoothpath.cpp Merge branch 'fix_new_game_guard_3' into 'master' 4 years ago
findsmoothpath.hpp Merge branch 'fix_new_game_guard_3' into 'master' 4 years ago
flags.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 6 years ago
makenavmesh.cpp Merge branch 'optimize_off_mesh_connections' into 'master' 4 years ago
makenavmesh.hpp Remove some superfluous includes in components/detournavigator 4 years ago
navigator.cpp Use navmesh raycast to find reachable position around target 4 years ago
navigator.hpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navigatorimpl.cpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navigatorimpl.hpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navigatorstub.hpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navmeshcacheitem.hpp Do not replace equivalent navmesh tiles 4 years ago
navmeshdata.hpp Cache navmesh tiles 6 years ago
navmeshmanager.cpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navmeshmanager.hpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
navmeshtilescache.cpp Consider first set element as first acquired 4 years ago
navmeshtilescache.hpp Use single map for navmesh cache 4 years ago
navmeshtileview.cpp Do not replace equivalent navmesh tiles 4 years ago
navmeshtileview.hpp Do not replace equivalent navmesh tiles 4 years ago
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 4 years ago
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 4 years ago
offmeshconnectionsmanager.cpp Merge branch 'optimize_off_mesh_connections' into 'master' 4 years ago
offmeshconnectionsmanager.hpp Merge branch 'optimize_off_mesh_connections' into 'master' 4 years ago
oscillatingrecastmeshobject.cpp Limit oscillating recast mesh object AABB by tile bounds 4 years ago
oscillatingrecastmeshobject.hpp Limit oscillating recast mesh object AABB by tile bounds 4 years ago
raycast.cpp Remove some superfluous includes in components/detournavigator 4 years ago
raycast.hpp Use navmesh raycast to find reachable position around target 4 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add missing include and use std malloc and free 4 years ago
recastmesh.cpp Shrink to fit recast mesh data 3 years ago
recastmesh.hpp Remove some superfluous includes in components/detournavigator 4 years ago
recastmeshbuilder.cpp Use RecastMeshBuilder once to create RecastMesh 3 years ago
recastmeshbuilder.hpp Use RecastMeshBuilder once to create RecastMesh 3 years ago
recastmeshmanager.cpp Create RecastMesh outside critical section 3 years ago
recastmeshmanager.hpp Create RecastMesh outside critical section 3 years ago
recastmeshobject.cpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
recastmeshobject.hpp Create RecastMesh outside critical section 3 years ago
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 4 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
settings.cpp Wait until navmesh is generated within given distance around player 4 years ago
settings.hpp Wait until navmesh is generated within given distance around player 4 years ago
settingsutils.hpp Merge branch 'fix_malexa_escape' into 'master' 4 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
tilebounds.hpp Use recastnavigation to find path 6 years ago
tilecachedrecastmeshmanager.cpp Create RecastMesh outside critical section 3 years ago
tilecachedrecastmeshmanager.hpp Create RecastMesh outside critical section 3 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago
version.hpp Detect and ignore updates for oscillating objects 4 years ago
waitconditiontype.hpp Apply min distance only for not present tiles 4 years ago