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#ifndef OPENMW_MWPHYSICS_DEEPESTNOTMECONTACTTESTRESULTCALLBACK_H
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#define OPENMW_MWPHYSICS_DEEPESTNOTMECONTACTTESTRESULTCALLBACK_H
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#include <vector>
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#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
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class btCollisionObject;
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namespace MWPhysics
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{
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class DeepestNotMeContactTestResultCallback : public btCollisionWorld::ContactResultCallback
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{
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const btCollisionObject* mMe;
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const std::vector<const btCollisionObject*> mTargets;
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// Store the real origin, since the shape's origin is its center
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btVector3 mOrigin;
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public:
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const btCollisionObject *mObject{nullptr};
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btVector3 mContactPoint{0,0,0};
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btVector3 mContactNormal{0,0,0};
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btScalar mLeastDistSqr;
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DeepestNotMeContactTestResultCallback(const btCollisionObject* me, const std::vector<const btCollisionObject*>& targets, const btVector3 &origin);
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btScalar addSingleResult(btManifoldPoint& cp,
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const btCollisionObjectWrapper* col0Wrap,int partId0,int index0,
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const btCollisionObjectWrapper* col1Wrap,int partId1,int index1) override;
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};
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}
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#endif
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