2018-01-30 14:01:33 +00:00
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#ifndef OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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#define OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerMomentum : public PlayerProcessor
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{
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public:
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ProcessorPlayerMomentum()
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{
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BPP_INIT(ID_PLAYER_MOMENTUM)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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if (!isLocal()) return;
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_MOMENTUM about LocalPlayer from server");
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if (!isRequest())
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{
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LocalPlayer &localPlayer = static_cast<LocalPlayer&>(*player);
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2018-04-29 20:47:17 +00:00
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localPlayer.setMomentum();
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2018-01-30 14:01:33 +00:00
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}
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERMOMENTUM_HPP
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