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#!/bin/sh
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free -m
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mkdir build
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cd build
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export CODE_COVERAGE=1
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export RAKNET_ROOT=~/RakNet
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export Terra_ROOT=~/terra-Linux-x86_64-332a506
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export BUILD_SERVER=OFF
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if [ "${CC}" = "clang" ]; then export CODE_COVERAGE=0;
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else
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export COMPILER_NAME=gcc
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export CXX=g++-6
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export CC=gcc-6
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export BUILD_SERVER=ON
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fi
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${ANALYZE}cmake .. -DBUILD_OPENMW_MP=${BUILD_SERVER} -DBUILD_WITH_CODE_COVERAGE=${CODE_COVERAGE} -DBUILD_BSATOOL=OFF -DBUILD_ESMTOOL=OFF -DBUILD_ESSIMPORTER=OFF -DBUILD_LAUNCHER=OFF -DBUILD_MWINIIMPORTER=OFF -DBUILD_MYGUI_PLUGIN=OFF -DBUILD_OPENCS=OFF -DBUILD_WIZARD=OFF -DBUILD_BROWSER=OFF -DBUILD_UNITTESTS=1 -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=/usr/games -DCMAKE_BUILD_TYPE="None" -DUSE_SYSTEM_TINYXML=TRUE -DRakNet_LIBRARY_RELEASE=~/RakNet/lib/libRakNetLibStatic.a -DRakNet_LIBRARY_DEBUG=~/RakNet/lib/libRakNetLibStatic.a
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