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openmw-tes3mp/components/settings/settings.hpp

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#ifndef COMPONENTS_SETTINGS_H
#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
#include <set>
#include <map>
#include <string>
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#include <osg/Vec2f>
#include <osg/Vec3f>
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namespace Settings
{
///
/// \brief Settings management (can change during runtime)
///
class Manager
{
public:
static CategorySettingValueMap mDefaultSettings;
static CategorySettingValueMap mUserSettings;
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static CategorySettingValueMap mSettingsOverrides;
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static CategorySettingVector mChangedSettings;
///< tracks all the settings that were changed since the last apply() call
void clear();
///< clears all settings and default settings
/*
Start of tes3mp change (major)
Add a base64encoded argument to this function to allow unencoded files to still be opened
*/
void loadDefault (const std::string& file, bool base64encoded = true);
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///< load file as the default settings (can be overridden by user settings)
/*
End of tes3mp change (major)
*/
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void loadUser (const std::string& file);
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///< load file as user settings
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void loadOverrides (const std::string& file);
///< load file as settings overrides
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void saveUser (const std::string& file);
///< save user settings to file
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static void resetPendingChange(const std::string &setting, const std::string &category);
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static void resetPendingChanges();
static const CategorySettingVector getPendingChanges();
///< returns the list of changed settings and then clears it
static int getInt (const std::string& setting, const std::string& category);
static float getFloat (const std::string& setting, const std::string& category);
static double getDouble (const std::string& setting, const std::string& category);
static std::string getString (const std::string& setting, const std::string& category);
static bool getBool (const std::string& setting, const std::string& category);
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static osg::Vec2f getVector2 (const std::string& setting, const std::string& category);
static osg::Vec3f getVector3 (const std::string& setting, const std::string& category);
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static void setInt (const std::string& setting, const std::string& category, const int value);
static void setFloat (const std::string& setting, const std::string& category, const float value);
static void setDouble (const std::string& setting, const std::string& category, const double value);
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static void setString (const std::string& setting, const std::string& category, const std::string& value);
static void setBool (const std::string& setting, const std::string& category, const bool value);
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static void setVector2 (const std::string& setting, const std::string& category, const osg::Vec2f value);
static void setVector3 (const std::string& setting, const std::string& category, const osg::Vec3f value);
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static void overrideInt(const std::string& setting, const std::string& category, const int value);
static void overrideFloat(const std::string& setting, const std::string& category, const float value);
static void overrideString(const std::string& setting, const std::string& category, const std::string& value);
static void overrideBool(const std::string& setting, const std::string& category, const bool value);
static void overrideVector2(const std::string& setting, const std::string& category, const osg::Vec2f value);
static void overrideVector3(const std::string& setting, const std::string& category, const osg::Vec3f value);
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};
}
#endif // _COMPONENTS_SETTINGS_H