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#include "container.hpp"
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#include <components/esm/loadcont.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/actionopen.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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namespace
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{
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struct CustomData : public MWWorld::CustomData
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{
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MWWorld::ContainerStore mContainerStore;
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virtual MWWorld::CustomData *clone() const;
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};
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MWWorld::CustomData *CustomData::clone() const
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{
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return new CustomData (*this);
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}
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}
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namespace MWClass
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{
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void Container::ensureCustomData (const MWWorld::Ptr& ptr) const
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<CustomData> data (new CustomData);
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// \todo add initial container content
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// store
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ptr.getRefData().setCustomData (data.release());
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}
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}
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void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
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objects.insertMesh(ptr, model);
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}
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}
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void Container::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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const std::string model = getModel(ptr);
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if(!model.empty()) {
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Container::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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assert(ref->base != NULL);
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const std::string &model = ref->base->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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boost::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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const std::string lockedSound = "LockedChest";
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const std::string trapActivationSound = "Disarm Trap Fail";
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MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer().getPlayer();
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MWWorld::InventoryStore& invStore = MWWorld::Class::get(player).getInventoryStore(player);
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bool needKey = ptr.getCellRef().mLockLevel>0;
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bool hasKey = false;
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std::string keyName;
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// make key id lowercase
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std::string keyId = ptr.getCellRef().mKey;
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std::transform(keyId.begin(), keyId.end(), keyId.begin(), ::tolower);
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for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
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{
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std::string refId = it->getCellRef().mRefID;
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std::transform(refId.begin(), refId.end(), refId.begin(), ::tolower);
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if (refId == keyId)
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{
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hasKey = true;
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keyName = MWWorld::Class::get(*it).getName(*it);
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}
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}
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if (needKey && hasKey)
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{
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MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}", std::vector<std::string>());
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ptr.getCellRef().mLockLevel = 0;
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// using a key disarms the trap
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ptr.getCellRef().mTrap = "";
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}
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if (!needKey || hasKey)
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{
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if(ptr.getCellRef().mTrap.empty())
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{
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boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
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return action;
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}
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else
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{
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// Trap activation goes here
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std::cout << "Activated trap: " << ptr.getCellRef().mTrap << std::endl;
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction());
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action->setSound(trapActivationSound);
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ptr.getCellRef().mTrap = "";
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return action;
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}
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}
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else
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{
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction());
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action->setSound(lockedSound);
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return action;
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}
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}
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std::string Container::getName (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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return ref->base->mName;
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}
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MWWorld::ContainerStore& Container::getContainerStore (const MWWorld::Ptr& ptr)
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const
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{
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ensureCustomData (ptr);
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return dynamic_cast<CustomData&> (*ptr.getRefData().getCustomData()).mContainerStore;
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}
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std::string Container::getScript (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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return ref->base->mScript;
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}
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void Container::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Container);
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registerClass (typeid (ESM::Container).name(), instance);
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}
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bool Container::hasToolTip (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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return (ref->base->mName != "");
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}
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MWGui::ToolTipInfo Container::getToolTipInfo (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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MWGui::ToolTipInfo info;
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info.caption = ref->base->mName;
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std::string text;
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if (ref->ref.mLockLevel > 0)
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text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->ref.mLockLevel);
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if (ref->ref.mTrap != "")
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text += "\n#{sTrapped}";
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
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text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
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}
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info.text = text;
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return info;
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}
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float Container::getCapacity (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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return ref->base->mWeight;
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}
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float Container::getEncumbrance (const MWWorld::Ptr& ptr) const
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{
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return getContainerStore (ptr).getWeight();
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}
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void Container::lock (const MWWorld::Ptr& ptr, int lockLevel) const
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{
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if (lockLevel<0)
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lockLevel = 0;
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ptr.getCellRef().mLockLevel = lockLevel;
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}
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void Container::unlock (const MWWorld::Ptr& ptr) const
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{
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ptr.getCellRef().mLockLevel = 0;
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}
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MWWorld::Ptr
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Container::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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return MWWorld::Ptr(&cell.containers.insert(*ref), &cell);
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}
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}
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