actorutil.hpp includes mwworld/ptr.hpp

As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
sceneinput
dteviot 9 years ago
parent 6f97187bb6
commit 10eabc9d51

@ -1,10 +1,7 @@
#ifndef OPENMW_MWMECHANICS_ACTORUTIL_H #ifndef OPENMW_MWMECHANICS_ACTORUTIL_H
#define OPENMW_MWMECHANICS_ACTORUTIL_H #define OPENMW_MWMECHANICS_ACTORUTIL_H
namespace MWWorld #include "../mwworld/ptr.hpp"
{
class Ptr;
}
namespace MWMechanics namespace MWMechanics
{ {

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