Use iMaxActivateDist for AI actors that use Activate packages

pull/1/head
Allofich 9 years ago
parent 64d298d2b5
commit 199607423b

@ -39,7 +39,7 @@ namespace MWMechanics
//Set the target desition from the actor
ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos;
if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 200) { //Stop when you get close
if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < MWBase::Environment::get().getWorld()->getMaxActivationDistance()) { //Stop when you get in activation range
actor.getClass().getMovementSettings(actor).mPosition[1] = 0;
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false);

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