some cleanup

actorid
Marc Zinnschlag 13 years ago
parent dd70831a8c
commit f2a47d421b

@ -390,7 +390,6 @@ namespace MWDialogue
{
ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* npc = actor.get<ESM::NPC>();
int isRace = int(toLower(npc->base->race) == toLower(name));
//std::cout << "isRace"<<isRace; mEnvironment.mWorld
if(selectCompare<int,int>(comp,!isRace,select.i))
return false;
}
@ -523,14 +522,6 @@ namespace MWDialogue
if (!isMatching (actor, *iter))
return false;
/*std::cout
<< "unchecked entries:" << std::endl
<< " player faction: " << info.pcFaction << std::endl
<< " disposition: " << info.data.disposition << std::endl
<< " NPC rank: " << static_cast<int> (info.data.rank) << std::endl
<< " gender: " << static_cast<int> (info.data.gender) << std::endl
<< " PC rank: " << static_cast<int> (info.data.PCrank) << std::endl;*/
return true;
}
@ -553,7 +544,6 @@ namespace MWDialogue
std::list<std::string>::iterator it;
for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
{
MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();
size_t pos = find_str_ci(text,*it,0);
if(pos !=std::string::npos)
{
@ -574,7 +564,6 @@ namespace MWDialogue
{
mChoice = -1;
mIsInChoice = false;
std::cout << "talking with " << MWWorld::Class::get (actor).getName (actor) << std::endl;
mActor = actor;

@ -64,7 +64,6 @@ DialogueWindow::DialogueWindow(WindowManager& parWindowManager,MWWorld::Environm
getWidget(pDispositionBar, "Disposition");
getWidget(pDispositionText,"DispositionText");
std::cout << "creation dialogue";
}
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
@ -126,7 +125,6 @@ void DialogueWindow::removeKeyword(std::string keyWord)
{
if(topicsList->findItemIndexWith(keyWord) != MyGUI::ITEM_NONE)
{
std::cout << topicsList->findItemIndexWith(keyWord);
topicsList->removeItemAt(topicsList->findItemIndexWith(keyWord));
pTopicsText.erase(keyWord);
}
@ -200,4 +198,3 @@ void DialogueWindow::updateOptions()
pDispositionText->eraseText(0,pDispositionText->getTextLength());
pDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
}

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