Commit Graph

236 Commits (0.7.1-build-fixes)

Author SHA1 Message Date
David Cernat 353e7d530a Add OpenMW commits up to 18 Aug 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat ed05125f6a Add OpenMW commits up to 2 Aug 2019
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
5 years ago
David Cernat 8729c3c5e3 Add OpenMW commits up to 9 Mar 2019
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	README.md
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwscript/animationextensions.cpp
#	apps/openmw/mwscript/guiextensions.cpp
#	apps/openmw/mwscript/miscextensions.cpp
#	apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat 95a5607509 Add OpenMW commits up to 22 Feb 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/containerextensions.cpp
5 years ago
David Cernat 3efffe92e3 Add OpenMW commits up to 5 Nov 2018
# Conflicts:
#	CI/before_install.linux.sh
#	CMakeLists.txt
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/CMakeLists.txt
5 years ago
David Cernat fba07194cf Add OpenMW commits up to 29 Oct 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 889bcec7f8 Add OpenMW commits up to 1 Sep 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwclass/creature.cpp
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/difficultyscaling.cpp
#	apps/openmw/mwscript/transformationextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
5 years ago
David Cernat 0339958e21 [General] Rename Log class into TimedLog 5 years ago
Andrei Kortunov f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
Capostrophic 453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Andrei Kortunov 3032b177a1 Remove redundant includes 6 years ago
Capostrophic b33016d89f Allow creatures to play Attack voiceover 6 years ago
elsid 49d81241db Merge branch 'master' into pathfinder_detour 6 years ago
David Cernat bfd7c83c4d [Client] Fix backwards logic when setting type for AI attacks 6 years ago
Andrei Kortunov ca07e3a364 Check for obstacle before back up (bug #4656) 6 years ago
elsid 31340a212a
Fix functions name style 6 years ago
elsid 4d868bec92
Use osg::Vec3f to store path nodes in Pathfinder 6 years ago
Andrei Kortunov e06f0b797a Replace all NULLs to nullptr 6 years ago
David Cernat 9d2dc96a2e [Client] Use RANGED type for ranged attacks that haven't hit a target 6 years ago
Capostrophic 7ef6fa9f61 Remove deprecated GMST get* functions 6 years ago
Andrei Kortunov 15fa47827b AiCombat: Avoid jittering when aiming in melee 6 years ago
Capostrophic 3527f3800e Use the correct spell projectile speed GMST in AI aiming 6 years ago
David Cernat 6cb5ac6e63 Merge pull request #457 from OpenMW/master while resolving conflicts
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/main.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwmechanics/character.cpp
	components/CMakeLists.txt
7 years ago
David Cernat a236ffc4be Merge pull request #456 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
#	apps/openmw/mwgui/quickkeysmenu.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/combat.cpp
7 years ago
Andrei Kortunov ee45f54b53 Refactor AiTemporaryStorage usage 7 years ago
Andrei Kortunov fed10e87aa Store integer actor ID in AI packages (bug #4036) 7 years ago
David Cernat 22521578eb
Merge pull request #349 from OpenMW/master
Add OpenMW commits up to 28 Nov 2017
7 years ago
scrawl c50b18b3bb
Move PathgridGraph out of CellStore
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.

This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
David Cernat 2ba1c84cf7 Merge pull request #335 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwgui/container.cpp
7 years ago
rexelion f0649849b8 changed variable name to be more descriptive 7 years ago
rexelion 69a56eaea3 don't initialise rangeAttackOfTarget 7 years ago
rexelion 983c33c4c8 don't use a pointer for ActionWeapon 7 years ago
rexelion cab0002461 Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents 7 years ago
David Cernat 721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
8 years ago
Koncord 6222c20e82 [Client] Convert MechanicsHelper to namespace 8 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
8 years ago
Andrei Kortunov 62b24eb078 Combat AI: do not use range weapons under water 8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
David Cernat a4165325fa [Client] Improve synchronization of Actor swings 8 years ago
David Cernat ce9605957a [Client] Use different way of preventing attacks on players in dialogue 8 years ago
David Cernat edb155869b Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
8 years ago
David Cernat 2e8714afaa [Client] Rethink and restructure tes3mp combat code so it works for NPCs 8 years ago
Allofich 5a00b239ac Reduce scope of variables 8 years ago
scrawl 8752ae9c6a Fix include 8 years ago
Allofich 5d2090684a Store mHitAttemptActorId in save files 8 years ago
Allofich 25c64dbb0f Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
8 years ago
Allofich e10c4d8814 Stop combat between AI when canFight is false 8 years ago
Leon Krieg 739cd5ba45 Fixed more spelling mistakes 8 years ago