Commit Graph

18 Commits (0.7.1-build-fixes)

Author SHA1 Message Date
Andrei Kortunov 5a4d0cec3a Use new logging system for game itself 6 years ago
Allofich b1be3596dc Cleanup of #include statements 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 8c810e3620 Move rng to components 10 years ago
scrawl c92592493e OpenMW: create a window and render the starting cell(s) 10 years ago
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot 45b6538820 fixed MSVC 2013 warning C4800
forcing value to bool 'true' or 'false'
10 years ago
Alexander "Ace" Olofsson df5a08b6de Move manualref code out of header 10 years ago
scrawl 6d097fbfbd Normalise spelling of "levelled" throughout the code 10 years ago
scrawl 67491c7164 Fix leveled item argument issue (Fixes #2302) 10 years ago
scrawl 4b5f02f644 Remove useless throwing of exception 11 years ago
slothlife f33559fead Fixes for MSVC warnings, less overall changes
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
slothlife c160a04ede Revert "Fixes for warnings when building with MSVC"
This reverts commit 46eb20b98c.
11 years ago
slothlife 46eb20b98c Fixes for warnings when building with MSVC
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
scrawl 9653355cf1 Feature #701: Spawn levelled creatures in cells 11 years ago
scrawl 52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 11 years ago
scrawl 90b92a8f41 Move levelled list code out of ContainerStore 11 years ago