Ben Shealy
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5085afa3d7
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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9 years ago |
scrawl
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eecea4131f
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Reduce MyGUI includes
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10 years ago |
scrawl
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4b704f665f
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Reduce includes, move DragAndDrop to separate file
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10 years ago |
scrawl
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fb542a64ec
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Merchant items should be restocked instantly
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10 years ago |
scrawl
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0bc840aadd
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Add NumericEditBox widget
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10 years ago |
scrawl
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0f99a959eb
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Update barter offer for all items when another item is added (Fixes #1935)
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10 years ago |
scrawl
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7fa3100993
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Refactor TradeWindow balance buttons to use ControllerRepeatClick
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10 years ago |
scrawl
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c6d3b0b70b
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Moved merchant restock from trade start to dialogue start, since other services also interact with it.
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11 years ago |
scrawl
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f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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11 years ago |
scrawl
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a1bdf20958
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Make trade balance label editable
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11 years ago |
Digmaster
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e3e51324a4
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Esc button exits all non-modal GUI windows
|
11 years ago |
scrawl
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b4ed828e21
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Feature #1323: Implement restocking items (does not handle levelled lists yet)
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11 years ago |
Jeffrey Haines
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2a8bf46607
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Trader Gold Reset Delay
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
|
11 years ago |
scrawl
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0f5dc59176
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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11 years ago |
scrawl
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b6c22ad5d9
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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11 years ago |
scrawl
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0c4a963132
|
Container UI rewrite
|
12 years ago |
Britt Mathis
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6128b9276f
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Removed non-essential includes from all MWGui header files.
|
12 years ago |
Britt Mathis
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f7383905b7
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
|
12 years ago |
scrawl
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0ee0dbdb97
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
12 years ago |
Emanuel Guevel
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8e07638699
|
Update the trading offer on "max sale" button click
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12 years ago |
Sergey Shambir
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a3adcf752d
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TradeWindow: fixed coding style
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
|
12 years ago |
Sergey Shambir
|
725bfe6372
|
TradeWindow: balance now changes per time if user holds +/- button
pressed
|
12 years ago |
lazydev
|
04cca2a1ce
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fix for http://bugs.openmw.org/issues/517
|
12 years ago |
gugus
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0a883f4492
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The player can now barter with merchants
|
12 years ago |
Adam Hogan
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ebf80943a9
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Added spell buying window
|
12 years ago |
Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
|
13 years ago |
scrawl
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f1d3978897
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Issue #290: Auto-Close MW-reference related GUI windows
|
13 years ago |
scrawl
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c004f5d570
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adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
|
13 years ago |
scrawl
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fb47681fbd
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fix a bug, some cleanup
|
13 years ago |
scrawl
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50a8eb05d9
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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13 years ago |
scrawl
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e2400ca7b2
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only show items in the trade window that the NPC actually trades (services enum)
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13 years ago |
scrawl
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41efea4c1d
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in the trade window, don't show items that the merchant has equipped.
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13 years ago |
scrawl
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6ae642aa06
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complete trade window layout
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13 years ago |
scrawl
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5da4da820e
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beginnings of trade window layout.
|
13 years ago |
scrawl
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0c1d06d9f7
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added some trade window stuff, which does nothing yet.
|
13 years ago |