Commit Graph

18 Commits (coverity_scan)

Author SHA1 Message Date
David Cernat ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
David Cernat e703dd42aa [Client] Rename LocalEvent into WorldEvent 8 years ago
David Cernat 624b85347a [Client] Create LocalEvent class and use it instead of WorldEvent 8 years ago
Koncord 536715cf46 Cleanup tes3mp headers 8 years ago
David Cernat fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 8 years ago
David Cernat 36f218876a Add ProcessPlayerPacket and ProcessWorldPacket to client's Networking 8 years ago
David Cernat b2845cd17c Create and start using WorldEvent class 8 years ago
David Cernat f218613231 Rename client Networking's GetPacket method into GetPlayerPacket 8 years ago
David Cernat 790d41e278 Move PlayerPackets into their own subfolder 8 years ago
David Cernat d2212ef80b Rename PacketsController into PlayerPacketController 8 years ago
David Cernat b8f4cb94fb Rename BasePacket into PlayerPacket 8 years ago
David Cernat b6086ab015 Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS 8 years ago
David Cernat 26487598a6 Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT 8 years ago
David Cernat ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 8 years ago
David Cernat 81999a8179 Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2 8 years ago
David Cernat 1363c4c5b6 Make formatting consistent 8 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
Koncord 1e29409dd5 Add OpenMW-mp target 9 years ago