Marc Zinnschlag
c87b2aa072
use deque instead of list to store references in cells
10 years ago
Marc Zinnschlag
7d35199396
updated credits file
10 years ago
Marc Zinnschlag
6beee95151
Merge remote-tracking branch 'terrorfisch/aistate'
10 years ago
Marc Zinnschlag
6d37e3e2a8
updated credits file
10 years ago
Marc Zinnschlag
528dcf761d
Merge remote-tracking branch 'internecine/master'
10 years ago
Marc Zinnschlag
e23a32c44f
some cleanup
10 years ago
Marc Zinnschlag
8062faa51a
fixed member variable access in OpenCS script compiler ( Fixes #2011 )
10 years ago
Marc Zinnschlag
02acf60c0b
added tooltips for scopes in creator bar
10 years ago
Marc Zinnschlag
eb45793eab
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
10 years ago
Marc Zinnschlag
61731d3277
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
352cbf26c6
Merge remote-tracking branch 'scrawl/master'
10 years ago
Thoronador
46496a35a1
fix uninitialized pointer variable in CSVDoc::SubView class
10 years ago
Thoronador
4d62541b62
fix usage of numeric_limits static functions min() and max()
...
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
MiroslavR
8456741eaa
Fix blindness and create a separate fader for it
10 years ago
Marc Zinnschlag
8d6f953185
updated credits file
10 years ago
Marc Zinnschlag
0b9cdafae0
Merge remote-tracking branch 'vocollapse/doxytarget'
10 years ago
scrawl
9edcc332ec
Don't remove player's sounds when unloading a cell
10 years ago
vocollapse
772c66eedf
Changed Doxygen file extensions to .cmake for consistency. Also changed output directories for doxygen.
10 years ago
scrawl
d51daf5875
Fix AI not using F_Always spells, for example "vampire touch"
10 years ago
scrawl
9323f96211
Move terrainstorage to opencs_units_noqt
10 years ago
scrawl
8cb09e89ed
Make spells cast by scripts always succeed ( Fixes #1993 )
10 years ago
Marc Zinnschlag
aefe8cd4ae
Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
...
Conflicts:
apps/openmw/mwworld/class.cpp
10 years ago
Marc Zinnschlag
ef8b23485e
Merge remote-tracking branch 'sandstranger/fix-errors-in-creating-sdl-window-for-nvidia-tegra3'
10 years ago
Lukasz Gromanowski
a6a3eca930
Fixes #1887 : Equipped items do not emit sounds
...
Corrected wrong return type of Class::getSound() method.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
e1663de7cf
Fixes #1887 : Equipped items do not emit sounds
...
Added getSound() method to MWClass class and implementation
into Light class.
Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
vocollapse
71f3f71f78
added make target for doxygen: make doc, make doc_pages
10 years ago
MiroslavR
ad253059b1
Hit indicator for absorb/damage health effect
10 years ago
MiroslavR
8dd95fd77e
Construct hit fader with correct texture right away to prevent mygui warning
10 years ago
MiroslavR
a5e972aeb5
Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode
10 years ago
Lukasz Gromanowski
b44ba84a80
Issue #1887 : Equipped items do not emit sounds
...
Use separate arrays for sound ids and object parts.
Restored getting inventoryStore via getInventoryStore()
call (removed mInv introduced in previous commit).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
2162a9e1b9
Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available
10 years ago
Lukasz Gromanowski
1a0c3dc6cf
Issue #1887 : Equipped items do not emit sounds
...
Removed unused mUnequipping and mFirstEquip member variables.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
3b9cfba03c
Issue #1887 : Equipped items do not emit sounds
...
Sounds are played only when actors draw state
is equal to MWMechanics::DrawState_Nothing
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
0ae604990e
Implement continuous damage indication ( Fixes #1970 )
10 years ago
MiroslavR
4dc613a04b
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
Lukasz Gromanowski
fa65c8981a
Issue #1887 : Equipped items do not emit sounds
...
Played sound items are based on parts not inserted items.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
sylar
964e42ab02
fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android
10 years ago
Marc Zinnschlag
3fd10d2a82
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
10 years ago
Marc Zinnschlag
a0dbb40c8e
Allow script names starting with digits ( Fixes #1730 )
10 years ago
Marc Zinnschlag
82b4148a62
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
10 years ago
Thoronador
f29a71b498
remove unused var. mSoftwareCursor in WindowManager
10 years ago
Nikolay Kasyanov
138e3032ce
Fix: initialize boolean field with boolean value, not NULL
10 years ago
Thoronador
8361019456
fix uninitialized (pointer) vars in more classes
10 years ago
Thoronador
13a0c5624c
fix uninitialized member variables in OcclusionQuery class
10 years ago
Thoronador
db38108801
fix uninitialized pointer variables in some classes
10 years ago
Thoronador
a5245d5a13
remove unused dummy variable
10 years ago
Thoronador
ab364c9440
fix some more uninitialized class member fields
10 years ago
Thoronador
51cd2bb5d9
remove unused/double variable from CSMWorld::Column class
10 years ago
Thoronador
a799353f60
fix uninitialized fields in CSMDoc::Operation class
10 years ago
Thoronador
deb6452e0d
fix uninitialized pointer fields in CS::Editor class
10 years ago