jvoisin
06ae26037f
Remove some superfluous includes in the opencs
4 years ago
Andrei Kortunov
2d869ca9ff
Fix node masks signed/unsigned mismatch
4 years ago
Coleman Smith
3b9db41346
removing unneeded variable
4 years ago
Coleman Smith
842ea9d6ed
simplifying a bit
...
- attaching gradient camera directly to the main camera
- using Vec4ub
4 years ago
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
4 years ago
elsid
40ad87bc4d
Replace OpenThreads by std types
5 years ago
Andrei Kortunov
c8d5d421d9
Do not use deprecated mouse wheel movement angle
5 years ago
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
5 years ago
Bret Curtis
68549828b4
create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand
5 years ago
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
5 years ago
Andrei Kortunov
84979fa8b7
Move VisMask to components
5 years ago
AnyOldName3
73722eedf3
Add default font releaseGLObjects workaround for OSG <3.65
...
This resolves https://gitlab.com/OpenMW/openmw/issues/4704
I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
5 years ago
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
6 years ago
Andrei Kortunov
4ee15ddcb9
Fix many Coverity Scan warnings
6 years ago
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
6 years ago
Andrei Kortunov
f4330cf057
Editor: limit FPS in 3D preview windows (feature #3641 )
7 years ago
Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
7 years ago
Miloslav Číž
e309dfd234
CS: Rename variables (AppVeyor fix)
7 years ago
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
7 years ago
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
7 years ago
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
7 years ago
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
8 years ago
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
8 years ago
scrawl
625c5040ce
Fix build
8 years ago
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
8 years ago
Leon Krieg
c7b4b2cdd7
Fixed multiple spelling mistakes
8 years ago
scrawl
95a67bf0c2
Disable OSG 3.5.5 thread affinity setting in the scenewidget due to the interference with QT threads
...
Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158
8 years ago
LohikaarmeHAV
19c74a4d6e
Part two
9 years ago
LohikaarmeHAV
7309be8592
First part
9 years ago
lohikaarme
48bcde8cc9
...
9 years ago
LohikaarmeHav
b0cf276cfc
hups
9 years ago
LohikaarmeHav
7cd991107c
Nah
...
Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
9 years ago
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
9 years ago
Aesylwinn
3edc77a32b
Remove QShortcut usage,
...
Add a lot of shortcuts,
Remove debug messages
9 years ago
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
...
parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
...
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
...
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn
e8626e588a
Changes in shortcut design.
...
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn
40297701d0
Base key config/shortcut implementation
9 years ago
Aesylwinn
2f39a6e20d
Fix camera input not being reset when focus for widget is lost.
9 years ago
Aesylwinn
7657684dad
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
...
when the mouse is moved.
9 years ago
Aesylwinn
e07687ee01
Add button for camera mouse inversion in user preferences, and separate the
...
sensitivity settings for orbit and free cameras.
9 years ago
Aesylwinn
e127c691e2
Cleanup, remove some unused includes
9 years ago
Aesylwinn
99e9017242
Cleanup, externalize mask used to pick center
9 years ago
Aesylwinn
a4cc891383
Cleanup, move setup to CameraController class
9 years ago
Aesylwinn
efa2ec21ff
Cleanup, no need to inherit and override osg::ComputeBoundsVisitor
9 years ago
Aesylwinn
1e30891891
Broaden selection mask for getting scene bounds if nothing is found.
9 years ago