David Cernat
7a6dfc61ec
Add OpenMW commits up to 21 May 2021
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwscript/interpretercontext.cpp
# components/CMakeLists.txt
4 years ago
jvoisin
998cc97a4f
And done!
4 years ago
David Cernat
7f435ceeac
Add OpenMW commits up to 1 Nov 2020
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# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
4 years ago
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
4 years ago
David Cernat
1283d5d487
[General] Synchronize TCL state for players
...
Additionally, only purge temporary levitation effect for DedicatedPlayers if one has been added.
5 years ago
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Capostrophic
05d5d7d57b
Account for stances when the player is in air (bug #4797 )
...
Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
6 years ago
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
7 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl
8931ddf428
Remove unneeded casts
10 years ago
Alexander "Ace" Olofsson
fce404acc5
Remove some including of mwbase/world.hpp
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Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
10 years ago
Digmaster
a32ab842ae
Added ForceJump/ForceMoveJump commands
11 years ago
scrawl
da3295d69c
Closes #1106 : Move stance to CreatureStats, since creatures also have separate run/walk animations.
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
Alex
de1f423bd7
initial move of script opcodes and registerExtensions functions to components/compiler
12 years ago
Marc Zinnschlag
e8c32d0c3d
MWWorld::Player cleanup
12 years ago
scrawl
50baf6dac7
moved to controlextensions
12 years ago
scrawl
9448ce5968
implemented "get<Control>Disabled" functions
12 years ago
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
13 years ago
greye
16ad97610d
add support for some scripting player control switches
13 years ago
Marc Zinnschlag
d30ba14a17
Issue #324 : Finished turning NpcStats into a proper class
13 years ago
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
13 years ago
Marc Zinnschlag
3167ae9473
added force/clearforce instructions for run and sneak
13 years ago
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
13 years ago
Marc Zinnschlag
c4e028effe
fixing a faulty include
13 years ago
Marc Zinnschlag
0b0254d30e
spelling fix
13 years ago
Marc Zinnschlag
125319c441
splitting off console output from messageBox channel
14 years ago
Marc Zinnschlag
f52e6bd5ef
made toggle-type script instructions more verbose
14 years ago
Marc Zinnschlag
53e0e38862
added missing TCL instruction
14 years ago
Marc Zinnschlag
eb93ef68f1
fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class
14 years ago
Marc Zinnschlag
46a8ccc2ff
changed collision mode instruction from enable/disable to toggle
14 years ago
Marc Zinnschlag
bb34f6e7fc
added Enable/DisableCollision instructions
14 years ago
Marc Zinnschlag
68a788b2c8
added instructions for enabling/disabling player controls (they don't do anything yet)
15 years ago