David Cernat
7a6dfc61ec
Add OpenMW commits up to 21 May 2021
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwscript/interpretercontext.cpp
# components/CMakeLists.txt
4 years ago
jvoisin
998cc97a4f
And done!
4 years ago
David Cernat
cedf70f367
Add OpenMW commits up to 13 Apr 2021
...
# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/summoning.cpp
# apps/openmw/mwphysics/mtphysics.hpp
4 years ago
Evil Eye
44f2cb0923
Fix targeted scripts losing their targets when rearranging your load order
4 years ago
David Cernat
7f435ceeac
Add OpenMW commits up to 1 Nov 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
4 years ago
Andrei Kortunov
065ed5138e
Use emplace_back instead of push_back
4 years ago
David Cernat
baa9446cd1
Add OpenMW commits up to 4 Aug 2020
4 years ago
unknown
b39f35d805
inherit variables
4 years ago
David Cernat
4560267298
[General] Track the client scripts that Object packets originate from
4 years ago
David Cernat
2cb16e778c
[General] Use clearer method name for tracking InterpreterContext type
5 years ago
David Cernat
3b2eb6f62c
Add OpenMW commits up to 22 Jun 2020
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# Conflicts:
# .travis.yml
# CMakeLists.txt
5 years ago
Andrei Kortunov
808c905e1f
Initialize fields to avoid undefined behaviour
5 years ago
David Cernat
d86e744250
[Client] Fix typos in comments about marking InterpreterContext types
5 years ago
David Cernat
62df188fd4
Add OpenMW commits up to 16 May 2020
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# Conflicts:
# CI/before_script.linux.sh
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwscript/globalscripts.cpp
# apps/openmw/mwscript/interpretercontext.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/cellstore.hpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
# components/interpreter/context.hpp
5 years ago
unknown
3b4782959e
Allow targeting non-unique actors with StartScript (bug #2311 )
5 years ago
David Cernat
25a632c650
Add OpenMW commits up to 13 Apr 2020
...
# Conflicts:
# CMakeLists.txt
# README.md
# apps/openmw/engine.cpp
# apps/openmw/mwclass/creaturelevlist.cpp
# apps/openmw/mwgui/quickkeysmenu.cpp
5 years ago
Capostrophic
feeab8a335
Make adding non-existent global script more forgiving (bug #5364 )
5 years ago
David Cernat
8729c3c5e3
Add OpenMW commits up to 9 Mar 2019
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# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat
84cab59057
Add OpenMW commits up to 19 Aug 2018
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
5 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
6 years ago
David Cernat
63a86f145d
[Client] Record type of each InterpreterContext for later checking
7 years ago
Marc Zinnschlag
2a981a5272
make sure local variables are loaded when trying to access them from outside of a script ( Fixes #2659 )
9 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Alexander "Ace" Olofsson
b3b55a5842
Explicitly instantiate MWWorld::Store
10 years ago
Marc Zinnschlag
bf92d5cde9
removed redundant mScript field in ESM::StartScript
10 years ago
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
Marc Zinnschlag
7785e3a0bc
fixed for potential crash during saved game loading
10 years ago
Marc Zinnschlag
ac58dd735b
do not crash on exceptions while adding startup scripts
10 years ago
Marc Zinnschlag
a3c4000198
moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation
11 years ago
Marc Zinnschlag
27c84d6cb7
the reference for a targeted script is now determined when needed instead of at the start of the script execution
11 years ago
Marc Zinnschlag
dba6a9ebff
run targeted scripts with an implicit reference based on the ID given
11 years ago
Marc Zinnschlag
75ab8de3d2
added opcode for running scripts with explicit references (targeted scripts)
11 years ago
Marc Zinnschlag
e9377ad5c4
include targeted script data in saved games
11 years ago
Marc Zinnschlag
8241ee59c3
modified GlobalScripts data structures to accommodate targeted script data
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
Marc Zinnschlag
3b990795c4
added access to remote access of local variables of global scripts
11 years ago
Marc Zinnschlag
3590fa40bd
store global script state in saved game files
11 years ago
Marc Zinnschlag
2a35c7d33a
fixed running global scripts a second time after they have been stopped
11 years ago
Marc Zinnschlag
74793c1c2f
globals script cleanup; fixed potential case folding bug
11 years ago
scrawl
c41f119ba6
Added new game button
12 years ago
greye
b3ad872845
new interface in manualref, fix various typos
12 years ago
greye
ff8da265ed
applying new interface vol.9, inconsistent
12 years ago
greye
2057f5619e
move ESMStore to MWWorld
12 years ago
greye
7606ebafd6
resolving conflicts, minor update
12 years ago
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
13 years ago
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
13 years ago