Commit Graph

58 Commits (openmw-36)

Author SHA1 Message Date
Jordan Ayers 2d17eaa5ea Fix argument name for setSunDirection. 10 years ago
scrawl 6f747df713 Remove an unused constructor 10 years ago
scrawl 85f5754bb6 Apply third person camera distance to the camera node instead of only the camera itself (Fixes #1705) 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 07d0f4458d Rotate clouds/particles to come from red mountain (Fixes #245) 11 years ago
scrawl 7b1e1d03d8 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwrender/sky.hpp
11 years ago
scrawl f6a568c995 Implement rain (Feature #41) 11 years ago
Marc Zinnschlag 85965bfd47 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 36132e054a Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41) 11 years ago
Fil Krynicki cfea7736d9 WIP fix
Bug is fixed, but appears to have broken vision underwater. Notes:

+ basically fixed by darkening the colour of water such that it is
darker than refracted terrain
+ also disabled sunlight scattering at night. This may actually be
desirable, but given there is no visible moon it seems unlikely to make
much sense, and blends a lot of green into the water colour appearing
luminescent at night
11 years ago
scrawl 1624e0fd8a Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine. 11 years ago
scrawl 8845c0cee1 Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera. 12 years ago
scrawl d4264353a3 Merge branch 'z-up' into graphics
Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader
12 years ago
scrawl cc9b72b9b1 Removing some leftovers of mwRoot node 12 years ago
scrawl 8aff033a0c Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog 12 years ago
scrawl 0f37c24d5f Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 12 years ago
scrawl bf037b7d29 Removed problematic ModVertexAlpha method, now done in shader 12 years ago
scrawl 15e51b76de Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth 12 years ago
scrawl 2f0b47fc38 test 12 years ago
scrawl f8d6a36196 Merge branch 'master' into nif-cleanup
Conflicts:
	apps/openmw/mwrender/sky.cpp
	apps/openmw/mwrender/sky.hpp
	components/nifogre/ogre_nif_loader.cpp
	components/nifogre/ogre_nif_loader.hpp
13 years ago
scrawl acc5c3bbbf some fixes 13 years ago
scrawl e077814a8c water 13 years ago
Chris Robinson 939d0d2fc5 Return a list of meshes and the skeleton from NIFLoader::load 13 years ago
scrawl 7731e9a6fa finished cleaning up sky 13 years ago
scrawl ad7383be43 sky 13 years ago
scrawl 07fd9986ef accidently removed the map. 13 years ago
scrawl f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors 13 years ago
Marc Zinnschlag 35f478071e Issue #255: deleted the old environment class and using the new one instead 13 years ago
scrawl ec3fe1ef00 no sun glare in the reflection 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl 1b89a9e203 various fixes 13 years ago
scrawl ee754eda6c don't create sky until entering an exterior cell 13 years ago
scrawl 743ea0c9be use hardware occlusion query for sun glare effect 13 years ago
scrawl a67cc8e73b more fixes 13 years ago
scrawl 877cb2aca7 much better looking moons 13 years ago
scrawl e354203c21 stars rotation 13 years ago
Alexander "Ace" Olofsson e8eea03b4c Fixed a few more non-virtual destructor warnings 13 years ago
scrawl 8b0ef8f98c improvements to sun glare 13 years ago
scrawl 8d5783d75d - set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
13 years ago
scrawl e31ad90802 moon positions and fading 13 years ago
scrawl 4650672bb1 thunderstorm 13 years ago
scrawl 0ebdce543a - added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
13 years ago
scrawl 67c7b965f0 calculate a sun position depending on time of day 13 years ago
scrawl aad8f6605e send a raycast through the physics engine to check if sun is visible 13 years ago
scrawl af83742e6f - disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
13 years ago
scrawl 90af78e3b8 attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
13 years ago
scrawl a5720e9a4f set sky colors according to time of day 13 years ago
scrawl 41a8b22ebd implemented weather transitions (currently only blends the clouds) 13 years ago
scrawl b2de9e8f45 allow setting the clouds opacity 13 years ago
scrawl 91ffacbb6d added moon phases 13 years ago