Jordan Ayers
2d17eaa5ea
Fix argument name for setSunDirection.
10 years ago
scrawl
6f747df713
Remove an unused constructor
10 years ago
scrawl
85f5754bb6
Apply third person camera distance to the camera node instead of only the camera itself ( Fixes #1705 )
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
07d0f4458d
Rotate clouds/particles to come from red mountain ( Fixes #245 )
11 years ago
scrawl
7b1e1d03d8
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwrender/sky.hpp
11 years ago
scrawl
f6a568c995
Implement rain (Feature #41 )
11 years ago
Marc Zinnschlag
85965bfd47
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
36132e054a
Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41 )
11 years ago
Fil Krynicki
cfea7736d9
WIP fix
...
Bug is fixed, but appears to have broken vision underwater. Notes:
+ basically fixed by darkening the colour of water such that it is
darker than refracted terrain
+ also disabled sunlight scattering at night. This may actually be
desirable, but given there is no visible moon it seems unlikely to make
much sense, and blends a lot of green into the water colour appearing
luminescent at night
11 years ago
scrawl
1624e0fd8a
Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
11 years ago
scrawl
8845c0cee1
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
12 years ago
scrawl
d4264353a3
Merge branch 'z-up' into graphics
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/water.cpp
files/materials/water.shader
12 years ago
scrawl
cc9b72b9b1
Removing some leftovers of mwRoot node
12 years ago
scrawl
8aff033a0c
Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
12 years ago
scrawl
0f37c24d5f
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
12 years ago
scrawl
bf037b7d29
Removed problematic ModVertexAlpha method, now done in shader
12 years ago
scrawl
15e51b76de
Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
12 years ago
scrawl
2f0b47fc38
test
12 years ago
scrawl
f8d6a36196
Merge branch 'master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/sky.cpp
apps/openmw/mwrender/sky.hpp
components/nifogre/ogre_nif_loader.cpp
components/nifogre/ogre_nif_loader.hpp
13 years ago
scrawl
acc5c3bbbf
some fixes
13 years ago
scrawl
e077814a8c
water
13 years ago
Chris Robinson
939d0d2fc5
Return a list of meshes and the skeleton from NIFLoader::load
13 years ago
scrawl
7731e9a6fa
finished cleaning up sky
13 years ago
scrawl
ad7383be43
sky
13 years ago
scrawl
07fd9986ef
accidently removed the map.
13 years ago
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
13 years ago
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
13 years ago
scrawl
ec3fe1ef00
no sun glare in the reflection
13 years ago
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
13 years ago
scrawl
1b89a9e203
various fixes
13 years ago
scrawl
ee754eda6c
don't create sky until entering an exterior cell
13 years ago
scrawl
743ea0c9be
use hardware occlusion query for sun glare effect
13 years ago
scrawl
a67cc8e73b
more fixes
13 years ago
scrawl
877cb2aca7
much better looking moons
13 years ago
scrawl
e354203c21
stars rotation
13 years ago
Alexander "Ace" Olofsson
e8eea03b4c
Fixed a few more non-virtual destructor warnings
13 years ago
scrawl
8b0ef8f98c
improvements to sun glare
13 years ago
scrawl
8d5783d75d
- set moon phase using (day%32)/4 (not really correct, but good for now)
...
- added all weather patterns from morrowind.ini
13 years ago
scrawl
e31ad90802
moon positions and fading
13 years ago
scrawl
4650672bb1
thunderstorm
13 years ago
scrawl
0ebdce543a
- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
...
- changed WeatherGlobals members to static
13 years ago
scrawl
67c7b965f0
calculate a sun position depending on time of day
13 years ago
scrawl
aad8f6605e
send a raycast through the physics engine to check if sun is visible
13 years ago
scrawl
af83742e6f
- disable the sky renderer completely in interior cells
...
- SkyManager update (initial sun glare effect, no raycast)
13 years ago
scrawl
90af78e3b8
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
...
- the fix should remain in this branch since the main branch still has the lighting by caelum
13 years ago
scrawl
a5720e9a4f
set sky colors according to time of day
13 years ago
scrawl
41a8b22ebd
implemented weather transitions (currently only blends the clouds)
13 years ago
scrawl
b2de9e8f45
allow setting the clouds opacity
13 years ago
scrawl
91ffacbb6d
added moon phases
13 years ago