Commit Graph

20 Commits (openmw-36)

Author SHA1 Message Date
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
Alexander "Ace" Olofsson df5a08b6de Move manualref code out of header 10 years ago
scrawl 5a9b30a8ca Don't show VFX on the map (Fixes #2324) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl de9d347018 Fix on touch area effect spells (Fixes #2233) 10 years ago
scrawl d790506525 Fix projectiles colliding with dead actors (Fixes #1971) 10 years ago
scrawl ff11745429 Fix magic projectile sound disappearing after multiple save/load cycles 10 years ago
scrawl 95378aa6ac Fix crash when a magic projectile has no sound defined (Fixes #1967) 10 years ago
scrawl 03cb66c342 Set render queue group for projectiles (Fixes #1829) 11 years ago
scrawl 216ebac2e9 Implement weapon condition damage for ranged weapons (Fixes #1746) 11 years ago
scrawl 8e361bb879 Make targeted spells collide with water (Fixes #1500) 11 years ago
scrawl 11b05c352f Fix exception when casting Bound Gloves spell 11 years ago
scrawl e95483c40f Fix crash for on target spells cast by non-actors (Fixes #1529) 11 years ago
scrawl 039398c8ae Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
11 years ago
scrawl a7d525245c Fix missing include 11 years ago
scrawl a2f156be8e Prevent magic bolts from colliding with their caster 11 years ago
scrawl e266aff561 Savegame: store projectiles 11 years ago
scrawl 9adb990143 Fix potentially unsafe use of MWWorld::Ptr 11 years ago
scrawl e5a21aca53 Refactor projectiles to no longer use MW-objects 11 years ago