Commit Graph

16284 Commits (openmw-39)
 

Author SHA1 Message Date
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
Marc Zinnschlag d5067201d0 Merge branch 'move' 9 years ago
Marc Zinnschlag 900378a31e changed 'not implemented' warning message for object movement 9 years ago
Marc Zinnschlag d6b8033b46 handle cell transitions when moving objects 9 years ago
Marc Zinnschlag 5c587fe93e Merge remote-tracking branch 'scrawl/cs_waterlevel' 9 years ago
scrawl d840c7d5eb Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
9 years ago
scrawl 97526284f5 Allow setting the water level of an interior cell with sky (Fixes #3244) 9 years ago
scrawl d986b1a48b Add comment 9 years ago
scrawl 1abb77f8a1 Cleanup 9 years ago
scrawl 9f03982e0b Use a dedicated VBO for RigGeometry's vertices and normals
The VBO used by the source geometry's arrays may be unintentionally shared with other RigGeometries.

The vertices and normals are the only attributes that are modified at all, so using a dedicated VBO for these should improve performance further.
9 years ago
scrawl 50b8260a39 Disable VBOs in RigGeometry while investigating a crash possibly related to commit cda8a88f0d 9 years ago
scrawl aae43dbff5 Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW 9 years ago
scrawl 4eb090a8d0 Set the RigGeometry vertex buffer object usage to GL_DYNAMIC_DRAW 9 years ago
scrawl 174dd82894 Manually apply the osg::Light state
Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet).
9 years ago
Marc Zinnschlag fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 9 years ago
Marc Zinnschlag 6a2fe564ef Merge branch 'master' into move 9 years ago
scrawl 58e0e8bd4e Enable vertex buffer objects in RigGeometry 9 years ago
scrawl 0dbf44b414 Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency 9 years ago
scrawl 3f08cbff71 Share the state attributes for terrain techniques
Reduces the total amount of GL calls / frame by about 14% - 50% depending on the scene.
9 years ago
scrawl 84b8da7a09 Share the osg::Material on drawables
Reduces the number of GL calls / frame by ~4%.
9 years ago
scrawl 85bd4f52f0 Improve occlusion query geometry rendering 9 years ago
scrawl 93ec289b1d Improve setting of occlusion query state 9 years ago
scrawl 14e1911820 Fix memory leaks 9 years ago
scrawl abcfe9bcee Don't add empty text key objects 9 years ago
scrawl 02d23564dc Include cleanup 9 years ago
scrawl f898bf493f Don't use Geodes 9 years ago
scrawl 137dde7cf8 Include cleanup 9 years ago
ae-g-i-s c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
ae-g-i-s 2f1c6c740c Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e.
9 years ago
ae-g-i-s 9585a12fb1 Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check 9 years ago
Marc Zinnschlag b2181fae20 safer handling of command macros 9 years ago
scrawl 121bdd3e39 Update comment 9 years ago
scrawl 3e6cf17665 Warn about cellrefs with an empty refId (Bug #3238) 9 years ago
scrawl d0aba0d9ee Catch exceptions thrown during reference loading (Bug #3238) 9 years ago
scrawl b139ad56b7 Merge pull request #912 from corristo/bring-osx-ci-back
Reactivate OS X CI
9 years ago
ae-g-i-s 000597236e Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233) 9 years ago
Nikolay Kasyanov 697b809c79 Reactivate OS X CI 9 years ago
scrawl 0fc65db6bb Remove parts before setting the new object root 9 years ago
scrawl 0df975a4d7 Properly detach nodes in CopyRigVisitor (Fixes #3234) 9 years ago
scrawl 82b792f808 Eliminate dynamic_cast in BillboardCallback 9 years ago
scrawl 60a12b3dee Use MyGUI's castType function 9 years ago
scrawl 763f647412 Add ItemModel::allowedToInsertItems 9 years ago
scrawl 373c1e7602 Assign the PageDisplay on initialization 9 years ago
scrawl 5ea7446eeb Change a dynamic_cast to static_cast 9 years ago
scrawl c085e503c6 Pass the btCollisionObject as const 9 years ago
scrawl 004f0d37d5 Fix the projectile launch position for spells cast from objects (Fixes #3235) 9 years ago
scrawl 910e41e3c4 Allow an Object to be specified as ignore parameter for castRay 9 years ago
Marc Zinnschlag b5005f7812 keep sub mode over mode changes 9 years ago
Marc Zinnschlag a63453846b properly clear drag mode at the end of a drag 9 years ago
Marc Zinnschlag 51a4e3fa7d properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind) 9 years ago