David Cernat
7c8dd7380f
Merge pull request #421 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw-mp/Script/Functions/Actors.cpp
apps/openmw-mp/Script/Functions/Actors.hpp
apps/openmw-mp/Script/Functions/Cells.cpp
7 years ago
David Cernat
77389538e8
[General] Implement ActorAI packet, part 1
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The server can now make actors become followers of players or other actors.
7 years ago
David Cernat
5bb09d3bed
Merge pull request #399 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw/mwmp/WorldEvent.cpp
apps/openmw/mwmp/WorldEvent.hpp
apps/openmw/mwmp/processors/world/ProcessorContainer.hpp
7 years ago
David Cernat
d8b48f6cf4
[Client] Remove redundant container methods from CellController
7 years ago
David Cernat
92060bd6b6
Merge pull request #370 from TES3MP/0.6.2
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Add 0.6.2 commits up to 10 Jan 2018
7 years ago
David Cernat
4a9a628a0f
[Client] When getting an actor, make sure their cell is initialized
7 years ago
David Cernat
4845599bda
Merge pull request #308 from TES3MP/master while resolving conflicts
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# Conflicts:
# apps/openmw-mp/main.cpp
7 years ago
David Cernat
711c4d83da
[Client] Fix build after recent OpenMW changes to GUI
7 years ago
Koncord
2d0840cb3a
[General] Modernize Script API
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This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2 );
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
7 years ago
Koncord
52349278e9
[Client] Fix warnings
8 years ago
David Cernat
73b9683182
[General] Make most ActorPackets smaller by not including refIds in them
8 years ago
David Cernat
4f273932af
[General] Implement sending and reading of ActorEquipment packets
8 years ago
David Cernat
8d41a0c53b
[Client] Make LocalActor initialization include newly spawned Actors
8 years ago
Koncord
eda74ddf44
[Client] Fix memory leaks
8 years ago
David Cernat
a12694c6ef
[Client] Fix crash caused by late-arriving ActorAuthority packets
8 years ago
David Cernat
14e1ff27cb
[Client] Rename CellController's cellsActive to cellsInitialized for clarity
8 years ago
David Cernat
871d8c8308
[Client] Send and read ActorCellChange packets
8 years ago
David Cernat
87ada3e763
[Client] Add CellController::isSameCell() and use it in LocalPlayer
8 years ago
David Cernat
6aa0fa85ab
[Client] Send and read ActorAttack packets
8 years ago
David Cernat
61cedfa192
[Client] Add CellController methods to fetch Actors without needing Ptrs
8 years ago
David Cernat
f0f0b2dcc9
[General] Send and read ActorSpeech packets
8 years ago
David Cernat
1fb11dafef
[General] Send and read ActorStatsDynamic packets
8 years ago
David Cernat
2872675f5e
[General] Send and read ActorAnimPlay packets
8 years ago
David Cernat
5c1d7f614a
[Client] Rename readDrawStates() into readAnimFlags()
8 years ago
David Cernat
d2fe777f89
[General] Send and read ActorDrawState packets
8 years ago
David Cernat
15f91e7825
[Client] Add CellController methods for getting and checking Cells
8 years ago
David Cernat
69f820f3a0
[Client] Rename CellController's getCell() into getCellStore()
8 years ago
David Cernat
d14102716d
[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
8 years ago
David Cernat
c52084a028
[General] Use BaseActorLists in ActorPackets
8 years ago
David Cernat
0ccbe70e61
[Client] Rename methods to make their purpose clearer
8 years ago
David Cernat
3d6dc74bdc
[Client] Fix logic for mwmp::Cell initialization
8 years ago
David Cernat
5b43e62c50
[Client] Make it possible to get DedicatedActor from CellController
8 years ago
David Cernat
1101ff1e28
[Client] Update DedicatedActors every frame to allow interpolation
8 years ago
David Cernat
18be1880f0
[Client] Make it possible to get LocalActor from CellController
8 years ago
David Cernat
10be52d40d
[Client] Add localActorsToCells map to more easily find LocalActors
8 years ago
David Cernat
e89265e469
[Client] Turn CellController's cellsActive into a map instead of a deque
8 years ago
David Cernat
e8638d9884
[Client] Add basic position sync for NPCs
8 years ago
David Cernat
0d766a7a04
[Client] Add and use mwmp::Cell class
8 years ago
David Cernat
9beaf9b7a1
[Client] Initialize and update LocalActors while their cells are active
8 years ago
David Cernat
679e790d8d
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
8 years ago