David Cernat
669d4d3d7e
Merge pull request #440 from OpenMW/master
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Add OpenMW commits up to 27 May 2018
7 years ago
scrawl
cfdf99f601
Revert "Merged pull request #1573"
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This reverts commit 7324bd368f
, reversing
changes made to 810e4416f6
.
7 years ago
scrawl
99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
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This reverts commit da47fc79f5
, reversing
changes made to 7324bd368f
.
7 years ago
David Cernat
74c2a0b311
Merge pull request #438 from OpenMW/master
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Add OpenMW commits up to 24 May 2018
7 years ago
Bret Curtis
da47fc79f5
Merge pull request #1701 from akortunov/standfix
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Do not apply queue movement for standing actors
7 years ago
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
7 years ago
Andrei Kortunov
3636cf2015
Do not apply queue movement for standing actors
7 years ago
Andrei Kortunov
22fb1f3403
Play spellcasting effects from objects
7 years ago
David Cernat
bf906b3f0a
Merge pull request #393 from OpenMW/master
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Add OpenMW commits up to 10 March 2018
7 years ago
Andrei Kortunov
62c04c6758
Unstack soulgem, added via AddSoulGem console command (bug #4351 )
7 years ago
David Cernat
dd25c7db4e
Merge pull request #324 from OpenMW/master
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Add OpenMW commits up to 24 Oct 2017
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago
David Cernat
dcc61a095a
[Client] Allow multiple WorldObjects to be added to a WorldEvent
8 years ago
David Cernat
a82646a130
[Client] Delineate tes3mp-only code more clearly, part 2
8 years ago
David Cernat
9759764699
[Client] Clean up getting and resetting of WorldEvent
8 years ago
David Cernat
d7a760490e
[Client] Simplify sending of world packets, part 2
8 years ago
David Cernat
4abe295a80
[Client] Simplify sending of world packets by adding WorldEvent methods
8 years ago
David Cernat
2bd81c3de0
[Client] Use mpNum for every WorldObject
8 years ago
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
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Move Send and Read functions to BasePacket
8 years ago
David Cernat
a2ef39c655
Merge pull request #178 from OpenMW/master
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Add OpenMW commits up to 2 Mar 2017
8 years ago
Rafael Moura
6c2ce2b2a1
Porting more ContainerStoreIterator usage to const version #4
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removed const_cast revision
8 years ago
David Cernat
a58601fb2b
[Client] Delineate tes3mp-only code more clearly, part 1
8 years ago
David Cernat
ed2176c984
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
8 years ago
David Cernat
ae23c6d6a5
Merge pull request #145 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
8 years ago
scrawl
249fe9077b
Handle 'tcb' command as an alias for 'tcg'
8 years ago
David Cernat
e703dd42aa
[Client] Rename LocalEvent into WorldEvent
8 years ago
Koncord
f78c749981
[Client] Use "NULL" instead "nullptr"
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nullptr keyword introduced in C++11
8 years ago
David Cernat
9f8f62b765
Merge pull request #137 from OpenMW/master
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Add OpenMW commits up to 1 Feb
8 years ago
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
David Cernat
703f253712
[Client] Delete new LocalEvents after sending them
8 years ago
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
8 years ago
David Cernat
624b85347a
[Client] Create LocalEvent class and use it instead of WorldEvent
8 years ago
Koncord
536715cf46
Cleanup tes3mp headers
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
be73265848
Send ID_WORLD_VIDEO_PLAY from ingame scripts
8 years ago
David Cernat
aed884949c
Send ID_WORLD_OBJECT_LOCK from ingame scripts
8 years ago
David Cernat
3a5a5e73a1
Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
8 years ago
David Cernat
025a847fd1
Send an ID_WORLD_OBJECT_DELETE whenever ingame scripts delete objects
8 years ago
scrawl
3a2dccad4b
Implement 'Show' script instruction
9 years ago
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
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See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
Jordan Ayers
1ff49cc637
Improve Drop command behavior. ( Fixes #1544 )
9 years ago
scrawl
4f8f166f69
Fix GetPcInJail to work as in the original engine
9 years ago
scrawl
deb7f3caf6
Print deletion state in ObjectReferenceInfo
9 years ago
scrawl
bd68ebac62
GetEffect fix
9 years ago
scrawl
5f349b9a6e
Support effects with attribute/skill argument in OpGetEffect
9 years ago
scrawl
b4ce73f179
Rotations: remove LocalRotation
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This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
scrawl
8e4e4e5e38
Fix infinite loop in addToLevList
9 years ago