jvoisin
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1cd15613a6
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Remove some useless headers in apps/openmw/mwmechanics
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4 years ago |
Bret Curtis
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5a824d0333
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
elsid
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82893c30f4
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Store package type id as enum except ESM
|
5 years ago |
elsid
|
5b34ef224b
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Replace AiPackage virtual methods by options
|
5 years ago |
elsid
|
da8ea9d8c7
|
Mark not changing AiPackages fields as const
|
5 years ago |
elsid
|
8e0934cbd8
|
Single AI package clone definition
|
5 years ago |
elsid
|
103188b61d
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Derive all AI package classes from template to support CRTP features
|
5 years ago |
elsid
|
f566ab03ab
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Mark overriden AiPackage methods as final
|
5 years ago |
elsid
|
7fbc696d44
|
Change angle direction by rolling dice to avoid rotating door
|
5 years ago |
Allofich
|
b1be3596dc
|
Cleanup of #include statements
|
9 years ago |
scrawl
|
d3b76b7006
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Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
|
9 years ago |
scrawl
|
51c77c5045
|
Accept a ConstPtr in getDoorState
|
9 years ago |
scrawl
|
59db9664ba
|
Pass the CharacterController to AiPackage::execute
|
10 years ago |
terrorfisch
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0871d45790
|
Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
|
10 years ago |
scrawl
|
a54ac579a5
|
Savegame: Store AiSequence
|
11 years ago |
scrawl
|
039398c8ae
|
Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
|
11 years ago |
scrawl
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37b9d2fb0c
|
Fix a wrong use of reference that causes potential crash
|
11 years ago |
Thomas
|
2425d2c2ab
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Added stuck mitigation for AiAvoidDoor
|
11 years ago |
Thomas
|
58bf7624be
|
Made code a bit more efficient
|
11 years ago |
Thomas
|
ee36ace00b
|
Undid some code clean up changes, and changed how some includes work
|
11 years ago |
Thomas
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598221a8e7
|
Forgot some files
|
11 years ago |