Evil Eye
c5aa3d4f77
Don't stop and turn to the player while sneaking or jumping
4 years ago
elsid
5b34ef224b
Replace AiPackage virtual methods by options
5 years ago
Bret Curtis
18bb6dd223
Merge pull request #2859 from elsid/aipackage_single_clone
...
Single clone function definition for all AI packages
5 years ago
Capostrophic
efd5f13b2b
Make greeting-related actor data temporary (bug #5397 )
5 years ago
elsid
8e0934cbd8
Single AI package clone definition
5 years ago
Andrei Kortunov
1db51a9e08
Re-work wandering outside of initial cell (bug #5261 , bug #5262 )
5 years ago
Andrei Kortunov
69aceb5c1e
Split greetings from AiWander (bug #4594 )
5 years ago
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
...
Otherwise actor will keep going to the first path point that may be
unreachable.
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Capostrophic
1de9674c81
AI package cleanup
6 years ago
Capostrophic
a4eff1c871
Fix isWithinMaxRange function
6 years ago
elsid
49d81241db
Merge branch 'master' into pathfinder_detour
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
...
1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
elsid
4d868bec92
Use osg::Vec3f to store path nodes in Pathfinder
6 years ago
Andrei Kortunov
1d463d129d
Finish AiTarget package, if destination is blocked by other actor
7 years ago
Andrei Kortunov
3a0ee78d2b
AiTravel: store mHidden flag in savegame
7 years ago
Andrei Kortunov
5105c67642
Add mHidden field to AiTravel
7 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
mrcheko
aa441f2648
AiPackage: fix path recalc on cell change
...
AiTravel: remove unneeded code
8 years ago
Allofich
c57d177f1c
Trim unneeded code
9 years ago
Allofich
3bebbab78e
Duration fixes for Follow and Escort
9 years ago
Allofich
bce66c629a
Change editor-placed AI packages to cycle
9 years ago
scrawl
7aeafd3bb9
Revert "Apply the AiTravel maxRange to AiEscort as well ( Fixes #2697 )"
...
This reverts commit 1f543b4d79
.
9 years ago
scrawl
1f543b4d79
Apply the AiTravel maxRange to AiEscort as well ( Fixes #2697 )
9 years ago
scrawl
278076e609
Include cleanup
10 years ago
scrawl
59db9664ba
Pass the CharacterController to AiPackage::execute
10 years ago
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
10 years ago
dteviot
6d7e6cd30c
AiTravel logic merged into AiPackage.
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
7bacb9418d
Various math code ported to osg
10 years ago
dteviot
eb1090a1b6
Waypoint check only considers X & Y distance ( Fixes #2423 )
...
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
10 years ago
dteviot
ca8c8c6aa4
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl
99ae0f901b
Implement AiTravel fast-forward ( Fixes #1125 )
10 years ago
scrawl
a8ae0dec52
Implement AiWander fast-forward (Feature #1125 )
10 years ago
terrorfisch
cae948df96
removed unecessary PathFinders
10 years ago
terrorfisch
0871d45790
Draft how to move temporary package state to CharacterController.
...
Example for a few values shown in AiWander.
10 years ago
scrawl
2eaceb71ba
Reject AiTravel destinations further than 7168 units away, as in vanilla MW ( Fixes #1911 )
10 years ago
scrawl
f67b7dae91
Sheath weapon in all Ai packages except for AiCombat
11 years ago
scrawl
a54ac579a5
Savegame: Store AiSequence
11 years ago
scrawl
91e50585ff
AiWander: make sure to walk, not run
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
11 years ago
gus
7c6e27e4f9
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
...
Conflicts:
apps/openmw/mwmechanics/aitravel.cpp
11 years ago
gus
632834ce10
WIP
11 years ago
scrawl
39d86a9468
Improvements to smooth NPC steering
11 years ago
Marc Zinnschlag
a473c3f619
some cleanup
11 years ago
gus
707e579dfe
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
...
Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
11 years ago
Marc Zinnschlag
3e58eb34e4
Merge remote-tracking branch 'sergeyshambir/startcombat'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
11 years ago