Jordan Milne
043e29c620
Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)
2013-01-13 21:32:45 -04:00
Jordan Milne
b6ec64485c
fix includes for Windows
2013-01-12 17:52:26 -04:00
Jordan Milne
eb08f407d3
Oops, remove resource leak in the input wrapper.
2013-01-12 15:38:22 -04:00
Jordan Milne
5a6589af01
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
2013-01-12 11:57:29 -04:00
scrawl
d71b583855
fix const cast, fix comment
2013-01-11 22:25:34 +01:00
Jordan Milne
651a654985
clean up our cursors during destruction
2013-01-11 10:09:26 -04:00
Jordan Milne
eeacb04fe2
Fully working hardware cursors (if you compile SDL2 with XCursor support)
2013-01-11 09:32:29 -04:00
Jordan Milne
f9b064d1bc
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
2013-01-11 08:27:59 -04:00
Jordan Milne
1117105039
fix compile error with boost includes
2013-01-11 00:37:04 -04:00
Jordan Milne
a030c03513
support the printscreen button properly
2013-01-10 23:53:19 -04:00
Jordan Milne
403b6756f5
remove dependency on boost::locale, use system mouse position in in-game menus
2013-01-10 23:29:51 -04:00
Jordan Milne
601d79ef3f
fix the mouse wheel in mygui
2013-01-10 17:59:49 -04:00
Jordan Milne
ed644259ce
Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling
2013-01-10 17:21:47 -04:00
Jordan Milne
02ccb75894
Wrap the mouse to the window (except in debug mode)
...
Grab the mouse when not in the main menu (except in debug mode)
Always hide the cursor when it's over the window
Allow warping the mouse around
Handle ^C properly
2013-01-09 06:10:05 -04:00
Jordan Milne
f85679db93
Merge branch 'master' into sdl_input
2013-01-09 00:04:55 -04:00
Jordan Milne
00a2a5c358
remove some more of my mess
2013-01-08 21:04:36 -04:00
Jordan Milne
3b1d285cf3
fix compile errors, work with unmodified SDL
2013-01-08 21:01:58 -04:00
scrawl
e18cf452d4
Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
2013-01-08 13:24:40 +01:00
Jordan Milne
884d3ea4d8
Rip out OIS, fill the holes with SDL goodness. WIP.
2013-01-08 06:19:05 -04:00
eduard
c85400b809
Merge https://github.com/zinnschlag/openmw into comparestring
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwworld/worldimp.cpp
components/esm_store/reclists.hpp
components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
scrawl
693eeabeca
shiny: fix GLSL texture units when shaders were disabled
2012-11-19 13:55:26 +01:00
scrawl
7b35b82833
adding shiny
2012-11-06 19:09:44 +01:00
scrawl
fb3ac6ad4a
no submodule
2012-11-06 19:08:15 +01:00
scrawl
94f2937c8f
missed a warning
2012-10-09 19:28:10 +02:00
scrawl
d97184cd4d
fixing some warnings
2012-10-09 17:48:44 +02:00
scrawl
1f087645a7
update shiny to auto-delete the corresponding cache if a shader was edited
2012-10-01 17:02:14 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
b516813b28
fix a problem with older boost versions
2012-09-09 15:08:11 +02:00
Marc Zinnschlag
21a8dc5ae7
silenced a completely pointless warning
2012-09-06 11:43:04 +02:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
Michael Mc Donnell
d7572d815e
Do not define OIS_DYNAMIC_LIB in ICSPrerequisites.h
...
Fixes http://bugs.openmw.org/issues/381
2012-08-28 15:32:12 -04:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
scrawl
d5384403f3
forgot something else
2012-07-23 15:46:18 +02:00
scrawl
5572421576
submodule update for "fix a typo"
2012-07-23 15:40:10 +02:00
scrawl
ac5bd38df9
some cmake fixes
2012-07-23 14:59:57 +02:00
scrawl
268987835d
fix the crash
2012-07-23 12:19:53 +02:00
scrawl
f0b3142966
switch to glsl 1.2
2012-07-23 02:54:50 +02:00
scrawl
b2dcf5adcd
support system install for boost wave
2012-07-22 14:41:23 +02:00
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
2012-07-22 02:45:39 +02:00
scrawl
21728020f6
fixed the water on local map
2012-07-20 14:45:42 +02:00
scrawl
9d7470e14c
temp commit
2012-07-19 20:18:34 +02:00
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
2012-07-19 16:23:30 +02:00
scrawl
778e59ee37
terrain as it was before, with about 4x less code
2012-07-15 08:21:43 +02:00
scrawl
93c641efa7
terrain albedo
2012-07-14 18:25:43 +02:00
scrawl
16c2ea3a75
terrain colourmap
2012-07-14 11:13:38 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
scrawl
b2313be6d7
submodule update
2012-07-11 04:31:33 +02:00