David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
8 years ago |
David Cernat
|
316720e710
|
[Server] Rename getNextMpNum() into incrementMpNum()
|
8 years ago |
David Cernat
|
068835ba71
|
[Server] Add OnMpNumIncrement() script callback
|
8 years ago |
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
8 years ago |
David Cernat
|
d8712ee1ea
|
[Server] Fix script crashes by reusing BaseEvent in WorldProcessor
|
8 years ago |
David Cernat
|
5ff40c5563
|
[Server] Make coding style consistent
|
8 years ago |
Koncord
|
0317e2523b
|
[Server] Remove unused code
|
8 years ago |
Koncord
|
f5600c508f
|
[Server] Move all world handlers to WorldProcessors
|
8 years ago |
Koncord
|
3b52549a3d
|
[Server] Rename init_processors to ProcessorInitializer
|
8 years ago |
Koncord
|
e8a5fd1cd0
|
[Server] Move all message handlers to PlayerProcessors
|
8 years ago |
Koncord
|
2c26ed8aee
|
[Server] Process ID_GAME_PREINIT packet
|
8 years ago |
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
8 years ago |
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
8 years ago |
David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
8 years ago |
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
8 years ago |
Koncord
|
0442ebd607
|
[Server] Remove redundant newlines & keep ~120 columns
|
8 years ago |
Koncord
|
83d0cbedb2
|
[Server] Remove redundant type casts
|
8 years ago |
Koncord
|
8f96ca22c1
|
[Server] Fix typo in RakNet name
|
8 years ago |
Koncord
|
aa91126ce3
|
[Server] Minor cleanup in Networking
|
8 years ago |
David Cernat
|
fb93ce57f9
|
[Server] Fix debug message
|
8 years ago |
David Cernat
|
ae37daca70
|
[Server] Ensure no information exchange takes place with nullptr player
|
8 years ago |
David Cernat
|
0527690b88
|
[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
|
8 years ago |
David Cernat
|
7917badedf
|
[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
|
8 years ago |
Koncord
|
ebaf3d3cc9
|
[Server] FIx memory leak
|
8 years ago |
Koncord
|
868c837aa0
|
[Server] Move baseEvent from Networking.cpp to class as member
|
8 years ago |
David Cernat
|
7065569f9b
|
[Server] Reuse 2 BaseEvents over and over instead of creating new ones
|
8 years ago |
Koncord
|
68c288761a
|
[Server] Send other players position to loader
|
8 years ago |
Koncord
|
b1460cf010
|
[Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE
|
8 years ago |
David Cernat
|
58795119b6
|
[Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE
|
8 years ago |
David Cernat
|
96d01fcde4
|
[Server] Stop resending attacks because they cause infinite death loops
|
8 years ago |
Koncord
|
b7ab831c46
|
[Server] Update MasterClient to new protocol
|
8 years ago |
Koncord
|
158e9b3b09
|
[Server] Add ability to set password to server from config & scripts
|
8 years ago |
David Cernat
|
3e031faa96
|
[Server] Exchange position information correctly between players
|
8 years ago |
David Cernat
|
ed91f20cd3
|
[General] Print action used for ID_CONTAINER when receiving one
|
8 years ago |
David Cernat
|
24251cafd0
|
[Server] Send large ID_CONTAINER packets on a need-to-know basis
|
8 years ago |
David Cernat
|
887b436ee7
|
[Server] Make style for new methods consistent with rest of project
|
8 years ago |
Koncord
|
f2ce46ffed
|
[Server] Rename doForNearest to forEachLoaded
|
8 years ago |
Koncord
|
3aae782a51
|
[Server] Send info about loader to others
|
8 years ago |
Koncord
|
ca68831395
|
[Server] Rename sendToNearest to sendToLoaded
|
8 years ago |
Koncord
|
033472d939
|
[Server] Add doForNearest function
|
8 years ago |
Koncord
|
b760015071
|
[Server] Send some packets only to nearest players
|
8 years ago |
Koncord
|
bbc062de62
|
[Server] Use lowCamelCase in Cell
|
8 years ago |
Koncord
|
08f78e21c1
|
[Server] Use CellController in Networking
|
8 years ago |
David Cernat
|
27c4015f50
|
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
|
8 years ago |
David Cernat
|
1198caddf6
|
[Server] Add OnContainer script callback
|
8 years ago |
David Cernat
|
eba7d8408f
|
[Server] Use script function to get spellbook action
|
8 years ago |
David Cernat
|
182b238b5f
|
[General] Rename WorldEvent into BaseEvent
|
8 years ago |
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
8 years ago |
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
8 years ago |
David Cernat
|
9130c1f302
|
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
|
8 years ago |