Marc Zinnschlag
4e1c086d6a
load start up script records
10 years ago
Marc Zinnschlag
bf92d5cde9
removed redundant mScript field in ESM::StartScript
10 years ago
scrawl
a8cb4e807b
Warning fix
10 years ago
scrawl
17e3069896
Minor efficiency fix
10 years ago
scrawl
f6509fe53e
Another crash fix for land record without data
10 years ago
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
0ad514b29b
Fix collision for nodes with MRK extra data ( Fixes #2415 )
10 years ago
cc9cii
1ee6153940
Remove unnecessary boolean passing between objects.
10 years ago
cc9cii
c4625b94e5
Fix OpenCS crashing since commit 9d6145 by showing gamefiles if the content selector was created from OpenCS.
10 years ago
dteviot
5e2839977b
file extension comparison needs to be case insensitive.
10 years ago
dteviot
54e3ebde63
addon list in launcher shows addon files with no dependencies ( Fixes #2348 )
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Also, game files must end with ".esm" or ".omwgame".
10 years ago
Marc Zinnschlag
44d1f43b2b
Merge remote-tracking branch 'sandstranger/fixes-for-android'
10 years ago
Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
10 years ago
sylar
70398e2f9f
change Jni name method
10 years ago
dteviot
9d61457956
AddOn files can be checked if game file is checked, but dependencies do not exist.
10 years ago
dteviot
6878e317a7
launcher: decouple Combo Box model from Plug-ins model.
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fixes bug reported by scrawl
1. openmw.cfg had content files in order 'Bloodmoon.esm, Tribunal.esm, Morrowind.esm'
2. Blank_ESM_2.0.esm is in the Data Files directory
3. Do an ini file import.
4. Imported profile will have Blank_ESM_2.0.esm as the game file. Should be Morrowind.esm.
Root cause: Game File combo box and Plugins Grid shared same data model, so changing plug-in file order also changed order of Game File combo box.
10 years ago
dteviot
63af9d848a
Add constraint: Bloodmoon.esm requires Tribunal.esm.
10 years ago
dteviot
6dc202cba3
Removed unneeded parameter from ContentModel::setContentList()
10 years ago
scrawl
387969bf42
Remove an old .gitignore
10 years ago
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
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1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
10 years ago
Marc Zinnschlag
8686ffcedb
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
6cc9fa2b3f
Merge remote-tracking branch 'slothlife/cmake-release-build-fix'
10 years ago
scrawl
96a295c44f
Fix for deleting all items in a levelled list
10 years ago
scrawl
8b417c06db
Fix missing clear in ESM::Spell::load ( Fixes #2368 )
10 years ago
scrawl
a139e4efb0
Grey out completed quests in journal quests list
10 years ago
Kamil Bar
3b7a23aa72
Fixed charge checks for light and other objects, corrected CellRef charge union comments
10 years ago
scrawl
49d912e5b6
Don't rely on subrecord order part 2
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Nice side effects:
- Subrecord name comparison now uses magic number instead of string (faster)
- Improves the error message for unknown subrecords: will print the record in question instead of failing to read the next record with a strange error
10 years ago
slothlife
cfe81bafe8
Remove setting CMAKE_BUILD_TYPE to Debug
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Setting was causing single-target configurations (ninja, make) to
incorrectly link vs debug runtimes on Windows.
10 years ago
scrawl
9009889d24
Don't rely on subrecord order when reading ( Fixes #2361 )
10 years ago
scrawl
3ccf4642b4
Implement ToggleScripts
10 years ago
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
10 years ago
scrawl
03257ecae5
QString encoding fix
10 years ago
scrawl
4c6b9f8266
Remove redundant decoder in ContentModel
10 years ago
scrawl
cff0127ce7
Update comment on merging levelled lists
10 years ago
scrawl
d18d2a1882
Skip rest of LEVI record if it has no items (Bug #2348 )
10 years ago
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
scrawl
f8b4ff3004
Documentation fix
10 years ago
scrawl
ab9100fa90
Prevent dropping item on itself in ContentModel ( Fixes #2334 )
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Also improves the drop indicator, it is now shown in between items instead of on an item.
10 years ago
scrawl
27dc49a135
Rewrite game settings manager
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Removes the abhorrent dependency on Ogre for this code and improves the error handling.
10 years ago
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
10 years ago
scrawl
fec8cf91f5
Add exception handling to various uses of DataStream::read
10 years ago
scrawl
2abc033655
ConstrainedDataStream: print the name of the file in exceptions
10 years ago
scrawl
51e451e249
Tabs to spaces
10 years ago
scrawl
d541bc8064
Remove unused functions in nifstream
10 years ago
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
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Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl
b9acf437fd
Remove friendly hits from the save file
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The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
10 years ago
scrawl
ef3ba12cb6
Add silent mode to ConfigurationManager, used by essimporter
10 years ago
scrawl
081c8c8615
ESSImport: convert to utf8, based on encoding setting in openmw.cfg
10 years ago
scrawl
e712b0353b
Terrain refactoring, reduce game startup time and memory usage
10 years ago
scrawl
62a32220ff
Use low-LOD heightmap for world map rendering
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Add vanilla-accurate colour palette (thanks Hrnchamd)
10 years ago
scrawl
431f540791
ESSImport: fix NPC factions
10 years ago
scrawl
875df46ae9
ESSImport: convert journal indices
10 years ago
scrawl
6367b4dc0b
Improve INFO struct naming
10 years ago
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
10 years ago
scrawl
d34086ac8f
ESSImport: convert running global scripts
10 years ago
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
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Fix transparent window background not applying to the header bar (Fixes #2294 )
10 years ago
dteviot
946dd16696
Fixed Windows warning.
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warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
10 years ago
dteviot
f95743ccc3
Fixed MSVC warning.
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warning C4305: 'return' : truncation from 'double' to 'float'
10 years ago
dteviot
e02bab67ba
Fixed MSVC warnings.
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warning C4099: 'ESM::ESMReader' : type name first seen using 'class' now seen using 'struct'
warning C4099: 'ESM::CellId' : type name first seen using 'struct' now seen using 'class'
10 years ago
Nathan Aclander
33ce03dfc5
Should be compared against uint only
10 years ago
scrawl
b1bd236345
ESSImport: convert script local variables
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Had to add special reading code to openmw, because the variable names are not stored.
10 years ago
Marc Zinnschlag
7f905470fa
fixed moved reference loading
10 years ago
scrawl
7d76213374
Fix loading faction reactions for older savegames ( Fixes #2301 )
10 years ago
Marc Zinnschlag
89998a6a03
save MVRF subrecords
10 years ago
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
10 years ago
scrawl
a619cff615
Implement EnableLevelupMenu to trigger level-up
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
8b5effe3e0
Fix wrong magic number for JOUR in openmw savegames
10 years ago
scrawl
e203127952
ESSImport: read script variables (not converted yet)
10 years ago
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
10 years ago
scrawl
69676906ae
Don't clear known spells when reading from the savegame
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This is needed because the .ess format doesn't include the racial spells in the player's spell list.
10 years ago
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
.
10 years ago
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
10 years ago
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
10 years ago
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
.
10 years ago
Marc Zinnschlag
a97f599e65
fixed ref num saving in non-wide format
10 years ago
Marc Zinnschlag
764c155cec
moved code for writing/reading ref nums into RefNum struct
10 years ago
Marc Zinnschlag
fa4718283d
Merge remote-tracking branch 'scrawl/contentselector'
10 years ago
Marc Zinnschlag
cd62dbc5b7
Merge remote-tracking branch 'scrawl/essimporter'
10 years ago
scrawl
5e0428243b
Light charge handling fix
10 years ago
scrawl
db64ff6645
Fix actorId initialization
10 years ago
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl
d473629dcd
Improve ESMReader error messages
10 years ago
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
10 years ago
Marc Zinnschlag
a266dffb4b
Merge remote-tracking branch 'scrawl/essimporter'
10 years ago
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
10 years ago
scrawl
8e1eeccbe1
ESSImport: container state
10 years ago
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
10 years ago
scrawl
f7e32a24c9
Fix terrain assertion
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
10 years ago
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
10 years ago
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
10 years ago
Marc Zinnschlag
e9af9b991d
Merge remote-tracking branch 'dteviot/master'
10 years ago
dteviot
71700d2cb1
Bugfix: OpenCS segfault when plug-in dependency not found.
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When a file that a plug-in depends on cannot be found, the OpenCS file dialog crashes.
Similar problem exists in omwlauncher's "Data Files" dialog.
10 years ago
dteviot
017e4cd4ef
OpenCS shows plug-ins with load order issues.
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1. FileDiaog in OpenCS now shows warning icon beside .esm./.esp files with load order problems.
2. omwlaucher -> replaced "stop" icon with "warning" icon for files with load order problems.
10 years ago
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
10 years ago
scrawl
031eec4550
Starting ESS importer for Morrowind save files
10 years ago
scrawl
fc663addfa
Fix null character issue in ESMReader::getString
10 years ago