MiroslavR
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19a8800d4d
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Fix camera distance not getting reset to max value (Fixes #3473)
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2016-07-17 19:52:12 +02:00 |
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scrawl
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6f376bd499
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Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
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2016-07-08 23:47:43 +02:00 |
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Allofich
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538209b0a2
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Change variable to mRatio and initialize it
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2016-07-07 21:54:29 +09:00 |
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Allofich
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64d53a2314
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Avoid double raycasts when using getFacedObject
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2016-07-04 16:06:04 +09:00 |
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scrawl
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8f62ea2e80
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Fix for "RigGeometry rendering with no skeleton" errors
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2016-07-02 20:19:55 +02:00 |
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scrawl
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252b27f0ef
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Remove getEyePos()
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2016-07-01 15:04:59 +02:00 |
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scrawl
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a00e4de5c3
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Fix another bug related to vanity mode toggle
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2016-06-10 01:44:32 +02:00 |
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scrawl
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c47a679ac9
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Fix queueing of vanity mode toggle (Bug #3421)
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2016-06-10 01:39:37 +02:00 |
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scrawl
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ce91637cf9
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Do not use/assign the camera distance in first person mode (Fixes #3421)
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2016-06-10 01:05:43 +02:00 |
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scrawl
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8fb8c2bae5
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Fix "part has no parents" warning message caused by nodes being destroyed in the incorrect order
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2016-06-07 02:43:25 +02:00 |
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scrawl
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44dd67ee0f
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Fix a potential crash for lights without a model that have "off by default" flag set
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2016-05-19 22:35:25 +02:00 |
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scrawl
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a9561f738a
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Move RemoveParticlesVisitor to animation.cpp
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2016-05-19 22:35:17 +02:00 |
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scrawl
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0efbdb25ee
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Improve const-correctness in Animation
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2016-05-19 22:30:14 +02:00 |
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scrawl
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59cfcb38e2
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Scale the sunlight specular color by weather's GlareView value (Fixes #3375)
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2016-05-10 17:39:57 +02:00 |
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Aesylwinn
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14ae232938
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Remove now unnecessary factory class.
It was originally used for storing normals, but that functionality
was removed.
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2016-05-03 16:13:23 -04:00 |
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Aesylwinn
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5cac882123
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Replace game version of pathgrid rendering with component.
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2016-05-02 22:10:17 -04:00 |
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Bret Curtis
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2c90b0b78d
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fix a few spelling mistakes
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2016-04-07 11:55:49 +02:00 |
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scrawl
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157c11398d
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
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scrawl
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30402f75e3
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Use xbase_anim_female as the base skeleton for female NPCs (Fixes #3258)
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2016-03-18 00:24:38 +01:00 |
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scrawl
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2b38d10449
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Always add xbase_anim
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2016-03-18 00:17:05 +01:00 |
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scrawl
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85bd4f52f0
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Improve occlusion query geometry rendering
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2016-03-11 00:09:46 +01:00 |
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scrawl
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93ec289b1d
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Improve setting of occlusion query state
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2016-03-10 23:18:20 +01:00 |
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scrawl
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f898bf493f
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
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scrawl
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137dde7cf8
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Include cleanup
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2016-03-10 12:59:17 +01:00 |
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scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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2016-03-06 11:34:15 +01:00 |
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scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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2016-03-06 11:33:07 +01:00 |
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scrawl
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67c8faec75
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Infinite loop fix
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2016-03-02 13:20:23 +01:00 |
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scrawl
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08f06c6c2d
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Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
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2016-03-01 16:58:39 +01:00 |
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scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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2016-02-29 20:23:19 +01:00 |
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scrawl
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84e9d346ef
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Remove duplicate include
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2016-02-28 16:47:33 +01:00 |
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scrawl
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90a99991d1
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Use empty() instead of !size()
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2016-02-22 19:06:12 +01:00 |
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scrawl
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8bd16e4d5a
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Don't compute the world matrix multiple times
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2016-02-22 18:58:19 +01:00 |
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scrawl
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8f81df2bd3
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Cleanup
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2016-02-20 20:34:56 +01:00 |
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scrawl
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0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
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f01e8a6950
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Add specular mapping for objects
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2016-02-20 19:55:08 +01:00 |
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scrawl
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5cf2441b10
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ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
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2016-02-20 18:00:43 +01:00 |
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scrawl
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6a0ac824bd
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Fix terrain error in OpenCS
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2016-02-19 15:00:58 +01:00 |
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scrawl
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17c4dfdb62
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Use the lowest unused texture unit for the enchanted item glow texture
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2016-02-18 23:10:58 +01:00 |
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scrawl
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5e12a1b4ef
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Add enchanted item glow to the shader
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2016-02-18 23:05:44 +01:00 |
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scrawl
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268594dcf1
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Recreate shader in NpcAnimation::setAlpha
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2016-02-18 22:48:53 +01:00 |
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scrawl
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a73512afb7
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Add shader settings to settings.cfg
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2016-02-18 19:38:34 +01:00 |
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scrawl
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553408949a
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Fix character preview
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2016-02-18 19:37:57 +01:00 |
|
scrawl
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bd279c63f7
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Fix fog on water
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2016-02-18 19:37:57 +01:00 |
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scrawl
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9376811213
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Vertex lighting shader
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2016-02-18 19:37:57 +01:00 |
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scrawl
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044e0a829a
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Add fog
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2016-02-18 19:37:57 +01:00 |
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scrawl
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41e1fd407d
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Disable shaders for the sky
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2016-02-18 19:37:56 +01:00 |
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scrawl
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a9ad1b09e2
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Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
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2016-02-18 19:37:56 +01:00 |
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scrawl
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e05d975020
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Change the way that texture filtering settings are applied at runtime
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2016-02-18 19:37:55 +01:00 |
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scrawl
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7f89bb273a
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Add 'reflect actors' setting for the water shader, default off
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2016-02-18 19:36:17 +01:00 |
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scrawl
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5824619a95
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Clean up includes
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2016-02-12 19:28:10 +01:00 |
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