Marc Zinnschlag
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1892550833
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added set/unset region actions to region map
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2014-04-13 15:32:49 +02:00 |
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Marc Zinnschlag
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fc4195a88f
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added create cell menu item to regionmap
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2014-04-13 14:17:18 +02:00 |
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Marc Zinnschlag
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19b31c4146
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always use the cell ID instead of the exterior coordinate fields from the original cell struct
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2014-04-13 14:16:59 +02:00 |
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Marc Zinnschlag
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decd4270d9
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added CellId role to RegionMap model
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2014-04-13 13:59:27 +02:00 |
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Marc Zinnschlag
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e520dcd62d
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Merge remote-tracking branch 'cc9cii/Bug-No-1271'
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2014-04-13 13:24:09 +02:00 |
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Marc Zinnschlag
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300eb6f444
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make FNAM sub-record optional for all record types
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2014-04-13 13:23:50 +02:00 |
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cc9cii
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966ed46870
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Better performance but less tolerant of collision induced glitches. Also had to use const_cast to cache on ground status.
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2014-04-13 18:34:08 +10:00 |
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cc9cii
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3e6e325e5b
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Instead of hacking character.cpp, provide a more reliable check for world->isOnGround(mPtr).
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2014-04-13 14:53:36 +10:00 |
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cc9cii
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e9be6d3f42
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Fix falling animation where vec.z is set to zero.
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2014-04-13 11:34:59 +10:00 |
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cc9cii
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0bef754873
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Fix jumping animation glitches caused by minor vertical movements. Should resolve Bug #1271.
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2014-04-13 08:46:02 +10:00 |
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Marc Zinnschlag
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2f63eb7ca4
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added missing edit lock for record reordering
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2014-04-12 20:07:09 +02:00 |
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cc9cii
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d2a41167d0
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Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075
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2014-04-11 21:24:00 +10:00 |
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Marc Zinnschlag
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d0ea23431c
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replaced CellIndex typedef with new CellCoordinates class
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2014-04-11 10:06:16 +02:00 |
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Marc Zinnschlag
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0516d95253
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added context menu with selection functions to region map
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2014-04-10 22:12:09 +02:00 |
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Marc Zinnschlag
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7f12733463
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Merge remote-tracking branch 'potatoesmaster/1071'
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2014-04-08 21:08:59 +02:00 |
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Emanuel Guevel
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09bd0324c9
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Fail properly when a content file is not found
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2014-04-08 20:19:09 +02:00 |
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Marc Zinnschlag
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d205d5f0af
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Merge branch 'cellselect'
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2014-04-08 09:58:00 +02:00 |
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Marc Zinnschlag
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e0550ba336
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allow multiple cell coordinates in c-type hint for scene subviews
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2014-04-07 15:23:14 +02:00 |
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Marc Zinnschlag
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0d352cb883
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replaced rectangular cell selection with a CellSelection object
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2014-04-07 14:16:02 +02:00 |
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Marc Zinnschlag
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67965ec10c
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added CellCoordinates and CellSelection classes
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2014-04-07 13:44:43 +02:00 |
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Marc Zinnschlag
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324b2743d4
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removed grid button (discarding the first attempt at a cell selector)
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2014-04-07 10:21:26 +02:00 |
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Marc Zinnschlag
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03b3487f1b
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minor cleanup
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2014-04-07 09:56:36 +02:00 |
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Marc Zinnschlag
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fafb7501e3
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Merge remote-tracking branch 'cc9cii/PathFinder-split'
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2014-04-07 09:48:15 +02:00 |
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Emanuel Guevel
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ce7aa96371
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Fix visual glitch happening when closing inventory while sneaking
(bug #1255)
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2014-04-06 22:21:28 +02:00 |
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Marc Zinnschlag
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c7f2cfeca0
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Merge remote-tracking branch 'gus/AIFix2'
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2014-04-06 15:13:30 +02:00 |
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Jeffrey Haines
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a274b48f2f
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States are saved. Crime is reacted to.
Issues where some crime is ignored. Needs a lot more work
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2014-04-05 22:45:40 -04:00 |
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Jeffrey Haines
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940c88d2ec
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Cleaned up code, implemented crime ids
There is a problem with my game freezing. ToggleAi stops my character
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2014-04-05 10:26:14 -04:00 |
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Marc Zinnschlag
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0fe67b586a
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increased scene toolbar button size
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2014-04-05 13:16:13 +02:00 |
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Jeffrey Haines
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df5cbe5dec
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Minor changes
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2014-04-04 08:10:35 -04:00 |
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cc9cii
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28f7c42fb7
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One more comment fix.
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2014-04-04 18:17:42 +11:00 |
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cc9cii
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f59226265a
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Remove redundant parameter from aStarSearch. Also update some comments.
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2014-04-04 18:10:06 +11:00 |
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Jeffrey Haines
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70919ba60a
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Removed witnesses and minor changes
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2014-04-03 16:13:14 -04:00 |
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cc9cii
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5cf8e7e933
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Remove logging.
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2014-04-04 06:16:26 +11:00 |
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cc9cii
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040d4f8fc4
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Move PathgridGraph into separate files.
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2014-04-04 06:13:47 +11:00 |
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Jeffrey Haines
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0c957a3cde
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Added witnesses to the mix
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2014-04-03 14:53:31 -04:00 |
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Marc Zinnschlag
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baf30ba292
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added grid tool (does not work yet)
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2014-04-03 14:44:48 +02:00 |
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cc9cii
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a8b2eb1fe9
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Make Travis happy.
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2014-04-03 22:49:22 +11:00 |
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Marc Zinnschlag
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3a58da9ad7
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size adjustment
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2014-04-03 13:30:22 +02:00 |
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cc9cii
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325d0616bb
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Cleanup debug statements.
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2014-04-03 22:17:45 +11:00 |
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Marc Zinnschlag
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5d422fec8a
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fixed scene toolbar layout problems
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2014-04-03 13:00:19 +02:00 |
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cc9cii
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98f77714ce
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Per-cell pathgrid data and calculation moved off PathFinder. Now the edge cost calculations and strongly connected component searches are done only once per cell. Per-actor data and methods still remain with PathFinder.
This version still has debugging statements and needs cleaning up.
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2014-04-03 21:43:44 +11:00 |
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Jeffrey Haines
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b1abef7a38
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Cleaned up code
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2014-04-03 01:07:56 -04:00 |
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Jeffrey Haines
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58b135a2be
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Crime is now checked every frame call
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2014-04-03 00:50:09 -04:00 |
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cc9cii
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f597d3e88b
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Use duration rather than frame counts. Stops false detection of being "stuck" with high frame rates (e.g. indoors).
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2014-04-03 07:46:26 +11:00 |
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Jeffrey Haines
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510f2d10ac
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Replaces broken code with todo
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2014-04-02 14:20:33 -04:00 |
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Jeffrey Haines
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6f1211dd8d
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Moved mWitnesses into Player. resetCrime for paying fine.
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2014-04-02 12:23:38 -04:00 |
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Jeffrey Haines
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7c0b51fb7e
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Ai pursue now controls guards pursuit of crimes
Should extend AiActivate in the future
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2014-04-02 00:18:22 -04:00 |
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Jeffrey Haines
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50dac98a2b
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Feature 1154 & 73: Crime and NPC reactions
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2014-04-01 20:24:25 -04:00 |
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Jeffrey Haines
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4037f3705e
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
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Marc Zinnschlag
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c9f9566623
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Merge remote-tracking branch 'origin/master'
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2014-04-01 18:45:25 +02:00 |
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