scrawl
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bcf61331ab
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Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
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2013-11-29 20:06:54 +01:00 |
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scrawl
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7f735c2c4c
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
|
Marc Zinnschlag
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a19242b4ec
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fixed expression in if statement
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2013-11-16 19:31:35 +01:00 |
|
vorenon
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b2d2a3dd17
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Closing message boxes with numpad enter
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2013-11-16 19:15:47 +00:00 |
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scrawl
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d619d0fa25
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Don't grab the cursor while the console is opened
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2013-11-15 03:39:25 +01:00 |
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scrawl
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c3d9bc31bb
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Fix exiting OpenMW via the window close button (regression)
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2013-11-05 03:02:28 +01:00 |
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scrawl
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4f35fd8184
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Removed a workaround from Renderer, some cleanup
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2013-10-30 13:05:28 +01:00 |
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scrawl
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3a3f2a37c8
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Add cut, copy & paste of text
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2013-10-17 12:47:49 +02:00 |
|
Marc Zinnschlag
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0f1c4cb00e
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cleanup
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2013-09-23 15:34:52 +02:00 |
|
Berulacks
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91d7291c0c
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Switched to using proper enums as opposed to ints.
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2013-09-23 08:31:36 -04:00 |
|
Berulacks
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0c518fb047
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Replaced tabs with spaces.
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2013-09-23 07:36:50 -04:00 |
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Berulacks
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c423479f20
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Fixed bug #887
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2013-09-23 07:31:14 -04:00 |
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Xethik
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58bb0b8773
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Bug #907
Added a check to make sure playerview is allowed when attempting to scroll, locking out zooming before character creation.
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2013-09-20 21:26:12 -04:00 |
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scrawl
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d3d6dfbde8
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Refactored loading screen
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
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2013-08-27 15:48:13 +02:00 |
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Chris Robinson
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eab4e09566
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
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Emanuel Guevel
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71da2f0a12
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Do not allow magic/combat stance unless magic/inventory window are accessible
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2013-08-04 00:21:27 +02:00 |
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scrawl
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f1f6336a4a
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Fixed screenshot keybinding, and make it bindable
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2013-07-31 20:24:44 +02:00 |
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Sebastian Wick
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7b40e57ba1
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
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scrawl
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6164e5bae6
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Restored window resizing
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2013-07-29 02:32:08 +02:00 |
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Marc Zinnschlag
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ec575200e3
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Merge remote-tracking branch 'gus/MeleeCombat2'
Conflicts:
apps/openmw/mwrender/animation.cpp
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2013-07-23 09:12:23 +02:00 |
|
Kolzi
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1b7966ca27
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Can zoom in and out in third person view.
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2013-07-19 16:12:01 +02:00 |
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scrawl
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91e95e1404
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Use the correct slash, chop or thrust animation
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2013-07-16 23:32:41 +02:00 |
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scrawl
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9536b5050b
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Fixes weapon input to use A_Use instead of hardcoding to mouse button
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2013-07-16 16:25:41 +02:00 |
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gus
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ee47e99dad
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into MeleeCombat2
Conflicts:
apps/openmw/mwmechanics/character.cpp
apps/openmw/mwmechanics/character.hpp
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2013-07-16 11:40:19 +01:00 |
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gus
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f7b711aabe
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bugfix
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2013-07-15 16:37:32 +01:00 |
|
vorenon
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66eb82b363
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oops again
|
2013-07-15 02:26:22 +02:00 |
|
vorenon
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33779ae23c
|
oops
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2013-07-15 02:23:18 +02:00 |
|
vorenon
|
d4739a451a
|
added ability to close container windows with the activation key
|
2013-07-15 02:18:24 +02:00 |
|
gus
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3947f44aa3
|
Porting old work
|
2013-07-13 22:24:52 +01:00 |
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scrawl
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b16bc69479
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Removed the no longer needed --debug switch
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2013-06-16 20:39:40 +02:00 |
|
scrawl
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4fd7891d2c
|
Fix a message box issue
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2013-06-16 20:26:27 +02:00 |
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scrawl
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b16c92c2f5
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Better handle SDL_TEXTINPUT events
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2013-06-16 19:43:59 +02:00 |
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scrawl
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4c8a04d9cb
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Merge branch 'master' of https://github.com/zinnschlag/openmw into sdl_input2
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
|
2013-06-15 17:41:42 +02:00 |
|
scrawl
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5252ffa104
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More cleanup
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2013-06-15 17:06:27 +02:00 |
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scrawl
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f1ff9b69b3
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Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches
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2013-06-15 15:33:47 +02:00 |
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scrawl
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9331a6380c
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Merge remote-tracking branch 'corristo/sdl_input2' into sdl_input2
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2013-06-15 13:25:27 +02:00 |
|
scrawl
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4fb32f7f05
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Moved window resize messages to sdlinputwrapper
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2013-06-15 13:22:29 +02:00 |
|
Nikolay Kasyanov
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9807eacb58
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Removed obsolete OIS workaround
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2013-06-15 15:17:29 +04:00 |
|
Nikolay Kasyanov
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5984a15846
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We don't need Carbon on OS X anymore
|
2013-06-15 14:47:33 +04:00 |
|
Rohit Nirmal
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e5ddaaf676
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Fix wrong indenting from my last commits.
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2013-06-13 11:17:34 -05:00 |
|
Marc Zinnschlag
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df016778be
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Merge remote-tracking branch 'rohitnirmal/journal-open-sound'
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2013-06-13 18:04:38 +02:00 |
|
scrawl
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0880805559
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Minor cleanup
|
2013-06-13 12:13:40 +02:00 |
|
Rohit Nirmal
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aac3ada14b
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Use mousewheel to turn book pages.
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2013-06-13 00:50:07 -05:00 |
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scrawl
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705488ddfb
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Fix mouse movement events being discarded when there's more than one event in a frame
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2013-06-12 16:07:46 +02:00 |
|
scrawl
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cc077eaba6
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Fix mouse wheel triggering a click event in mygui
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2013-06-12 15:10:04 +02:00 |
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scrawl
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495aeb5d3b
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Merge branch 'master' into HEAD
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
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2013-06-12 12:34:33 +02:00 |
|
Rohit Nirmal
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b5caa25e5c
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Just move check if player owns journal to inputmanagerimp.cpp - prevents playing sound when going to main menu.
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2013-06-10 19:42:38 -05:00 |
|
Rohit Nirmal
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4eede86ce6
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Moved journal open/close sound effect playback to JournalWindowImpl, and have opening sound play only if the player has the journal.
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2013-06-09 23:27:47 -05:00 |
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scrawl
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7a2d1cd8ce
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Security skill
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2013-05-19 18:40:37 +02:00 |
|
Chris Robinson
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6c6200efef
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Merge remote-tracking branch 'zini/master' into animations
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2013-05-15 16:34:51 -07:00 |
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