Commit Graph

12346 Commits (10ac432a8ca36a42f7b661960298b8e57bc9fce9)

Author SHA1 Message Date
scrawl 2b38d10449 Always add xbase_anim 9 years ago
pi03k 629a558e7b Fix for bug 3248 9 years ago
Aesylwinn 59f59a3385 Fix indentation 9 years ago
Aesylwinn 08fe914ba1 Preliminary editor camera 9 years ago
Aesylwinn 2cff2cd643 Remove unnecessary override. 9 years ago
Aesylwinn 9ed2cf6581 Fix callback being skipped 9 years ago
Aesylwinn ebdc212886 Moved selectNavigationMode to SceneWidget class, centralized camera selection. 9 years ago
Aesylwinn 9afb0e0f90 Input restructuring. 9 years ago
Aesylwinn f4f7afb53b Removed now unnecessary installation of event filter. 9 years ago
Aesylwinn 38059593a7 Removed workaround for OSG input handling in RenderWidget. 9 years ago
scrawl 50acdf3e47 Move createCharacter inside the try block 9 years ago
scrawl a0cc9de088 Make the creation of save file directories even more explicit 9 years ago
scrawl b7b7c0612d Make getCurrentCharacter create argument explicit 9 years ago
scrawl 7463c0c353 Addition to last commit, don't create a save directory on death 9 years ago
scrawl 426a6fdcc2 Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
9 years ago
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
Marc Zinnschlag d5067201d0 Merge branch 'move' 9 years ago
Marc Zinnschlag 900378a31e changed 'not implemented' warning message for object movement 9 years ago
Marc Zinnschlag d6b8033b46 handle cell transitions when moving objects 9 years ago
Marc Zinnschlag 5c587fe93e Merge remote-tracking branch 'scrawl/cs_waterlevel' 9 years ago
scrawl d840c7d5eb Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
9 years ago
scrawl 97526284f5 Allow setting the water level of an interior cell with sky (Fixes #3244) 9 years ago
Marc Zinnschlag fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 9 years ago
Marc Zinnschlag 6a2fe564ef Merge branch 'master' into move 9 years ago
scrawl 85bd4f52f0 Improve occlusion query geometry rendering 9 years ago
scrawl 93ec289b1d Improve setting of occlusion query state 9 years ago
scrawl 14e1911820 Fix memory leaks 9 years ago
scrawl f898bf493f Don't use Geodes 9 years ago
scrawl 137dde7cf8 Include cleanup 9 years ago
ae-g-i-s c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
ae-g-i-s 2f1c6c740c Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e.
9 years ago
ae-g-i-s 9585a12fb1 Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check 9 years ago
Marc Zinnschlag b2181fae20 safer handling of command macros 9 years ago
scrawl 3e6cf17665 Warn about cellrefs with an empty refId (Bug #3238) 9 years ago
scrawl d0aba0d9ee Catch exceptions thrown during reference loading (Bug #3238) 9 years ago
ae-g-i-s 000597236e Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233) 9 years ago
scrawl 0fc65db6bb Remove parts before setting the new object root 9 years ago
scrawl 0df975a4d7 Properly detach nodes in CopyRigVisitor (Fixes #3234) 9 years ago
scrawl 60a12b3dee Use MyGUI's castType function 9 years ago
scrawl 763f647412 Add ItemModel::allowedToInsertItems 9 years ago
scrawl 373c1e7602 Assign the PageDisplay on initialization 9 years ago
scrawl 5ea7446eeb Change a dynamic_cast to static_cast 9 years ago
scrawl c085e503c6 Pass the btCollisionObject as const 9 years ago
scrawl 004f0d37d5 Fix the projectile launch position for spells cast from objects (Fixes #3235) 9 years ago
scrawl 910e41e3c4 Allow an Object to be specified as ignore parameter for castRay 9 years ago
Marc Zinnschlag b5005f7812 keep sub mode over mode changes 9 years ago
Marc Zinnschlag a63453846b properly clear drag mode at the end of a drag 9 years ago
Marc Zinnschlag 51a4e3fa7d properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind) 9 years ago
Marc Zinnschlag 70745487f3 cancel instance move on editing lock becoming active 9 years ago
Marc Zinnschlag b1fb64bf68 added missing drag mode resets 9 years ago
Marc Zinnschlag dd564daba0 do not start move drags while the document is locked for editing 9 years ago
Marc Zinnschlag 1726393963 cancel instance move on edit mode change 9 years ago
Marc Zinnschlag 25effc4222 cancel instance move on sub mode change 9 years ago
Marc Zinnschlag 1240e0c716 cancel instance move on drag abort 9 years ago
scrawl 76b47c6d5d PlaceAt: don't correct spawn points for non-actors 9 years ago
scrawl 16dca126dd PlaceAt: don't use actor's X/Y rotation 9 years ago
Marc Zinnschlag d57021b23c some code simplification 9 years ago
Marc Zinnschlag c2a8be9048 confine move marker drags to a single axis 9 years ago
Marc Zinnschlag 4cd24715cb Merge remote-tracking branch 'pi03k/bug_2570' 9 years ago
Marc Zinnschlag 563f44b823 Merge remote-tracking branch 'origin/master' 9 years ago
pi03k 128508882a Changed some zeros to NULLs in view.cpp 9 years ago
pi03k 3bfab9c2c9 extracted creation of scroll area to separate method 9 years ago
pi03k 9539925f3e Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers. 9 years ago
pi03k bf9aa2e131 Extracted resizing of window's width to separate method 9 years ago
Marc Zinnschlag 9c1b4c671d Merge remote-tracking branch 'aesylwinn/cell_borders' 9 years ago
Aesylwinn 9d985d883b added grid icon 9 years ago
Aesylwinn fa1bd72bc0 fix usage of deprecated function 9 years ago
Aesylwinn 7fb6807e65 cell border markers 9 years ago
scrawl 3d6323f13a Force-enable hasWater() for exterior cells (Fixes #3222) 9 years ago
scrawl 67c8faec75 Infinite loop fix 9 years ago
scrawl 08f06c6c2d Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223). 9 years ago
Marc Zinnschlag a19ac72215 render marker 9 years ago
Marc Zinnschlag 6f619ea85f Merge branch 'master' into move
Conflicts:
	apps/opencs/view/render/object.cpp
9 years ago
Marc Zinnschlag c1f4448547 Merge remote-tracking branch 'origin/master' into createfix 9 years ago
scrawl 2821f46a18 Corpse clearing fix 9 years ago
Marc Zinnschlag e4f341d4ba Merge remote-tracking branch 'origin/master' into createfix 9 years ago
Marc Zinnschlag 7d8bd56e11 create new records with basic data in the same step without updates inbetween (Fixes #3207) 9 years ago
scrawl 87871d7d54 Don't add RotateController to an uncontrolled node 9 years ago
scrawl 36bb255bc0 Use safePlaceObject in spawnRandomCreature 9 years ago
scrawl 7485abe5c3 Use safePlaceObject for summoned creature spawning 9 years ago
scrawl be62ae758a Fall back to sides first 9 years ago
scrawl 6df71f6250 Factor out safePlaceObject function 9 years ago
scrawl 11f00e3aa9 Rename safePlaceObject to placeObject 9 years ago
scrawl be2f20f564 PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925) 9 years ago
scrawl 04d51d5871 Always update the ingredient icons (Fixes #3220) 9 years ago
scrawl 27577ce765 Add ESM::Land::DEFAULT_HEIGHT 9 years ago
scrawl fc3de3302e Create a collision shape for the default terrain 9 years ago
scrawl 84e9d346ef Remove duplicate include 9 years ago
Marc Zinnschlag ebaeabc962 Merge remote-tracking branch 'scrawl/respawn' 9 years ago
scrawl 3a2dccad4b Implement 'Show' script instruction 9 years ago
scrawl f2f601b958 Implement corpse clearing (Fixes #2363) 9 years ago
scrawl c3ef387208 Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
Marc Zinnschlag 290da132b1 Merge remote-tracking branch 'scrawl/activate' 9 years ago
Rob Cutmore d60786b5da Do not show cell markers for interior cells 9 years ago
scrawl a97eae864d Fix the ObstacleCheck time step (Fixes #3211) 9 years ago
scrawl f99cd15f00 Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
Marc Zinnschlag 01497ac8db Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag 9f14247562 Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements' 9 years ago
Aesylwinn 1ae402476d Journal verifier 9 years ago
Aesylwinn f4ed389496 InfoCondition autocompletion 9 years ago
scrawl d05603c7fe Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212) 9 years ago
scrawl 5cdee454ef Fix degree/radians mixup (Fixes #3213) 9 years ago
scrawl 90a99991d1 Use empty() instead of !size() 9 years ago
scrawl 8bd16e4d5a Don't compute the world matrix multiple times 9 years ago
scrawl a6621626aa Don't use multiple parent node paths in CSVRender::Object 9 years ago
scrawl 1c24cba46a Don't use multiple parental node paths. 9 years ago
scrawl c5d3e6c993 Disable preloading of levelled lists 9 years ago
Marc Zinnschlag 22e717161a split object base node into two node (one for position, one for everything else) 9 years ago
scrawl 8f81df2bd3 Cleanup 9 years ago
scrawl 0db7163363 Add specular mapping for terrain 9 years ago
scrawl f01e8a6950 Add specular mapping for objects 9 years ago
scrawl 5cf2441b10 ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
9 years ago
Aesylwinn 20942e6658 Fixes to testing if condition is always or never true 9 years ago
scrawl 6a0ac824bd Fix terrain error in OpenCS 9 years ago
Aesylwinn 5315866f61 Corrections to condition ranges and several other minor fixes 9 years ago
Aesylwinn 9d392487a9 Fix names to be unique and condition values to be set to 0 9 years ago
scrawl 17c4dfdb62 Use the lowest unused texture unit for the enchanted item glow texture 9 years ago
scrawl 5e12a1b4ef Add enchanted item glow to the shader 9 years ago
scrawl 268594dcf1 Recreate shader in NpcAnimation::setAlpha 9 years ago
scrawl 1232607385 Remove pointless widget names in settings layout file 9 years ago
scrawl a73512afb7 Add shader settings to settings.cfg 9 years ago
scrawl 3969675afa Remove unused settings 9 years ago
scrawl 553408949a Fix character preview 9 years ago
scrawl bd279c63f7 Fix fog on water 9 years ago
scrawl 9376811213 Vertex lighting shader 9 years ago
scrawl 044e0a829a Add fog 9 years ago
scrawl 41e1fd407d Disable shaders for the sky 9 years ago
scrawl a9ad1b09e2 Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
9 years ago
scrawl e05d975020 Change the way that texture filtering settings are applied at runtime 9 years ago
scrawl 7f89bb273a Add 'reflect actors' setting for the water shader, default off 9 years ago
scrawl 6fb0022b35 Update preloading settings
Disable 'preload fast travel' by default.

Add 'min cache size' and 'max cache size' settings.

Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
9 years ago
Aesylwinn bdc99048bb Missing header 9 years ago
Aesylwinn 8668eccd0b Topic Info verifier with fixes to InfoSelectWrapper class 9 years ago
Aesylwinn e89609e5b0 Changes to how Info Conditions are edited 9 years ago
scrawl c4d38bb42d Fix clang analyzer warnings 9 years ago
Marc Zinnschlag dececf6c38 instance moving via drag in 3D scenes 9 years ago
Aesylwinn 3f40346636 Implemented a wrapper for DialInfo::SelectStruct 9 years ago
scrawl 647a5e091f Add osgQt to the repository
Ensures that it will be built against the correct Qt version.
9 years ago
scrawl 83a9a164bc Raise the required bullet version to 2.83
2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587).
9 years ago
Marc Zinnschlag dad38d901c Merge remote-tracking branch 'rcutmore/feature-3043' 9 years ago
Marc Zinnschlag 28e3fe837f Merge remote-tracking branch 'scrawl/osg_34' 9 years ago
Rob Cutmore 25744aaadd Update cell marker appearance
- Added bounding box around marker text. Box is black when cell exists
  otherwise it is red.

- Changed format of marker text.

- Changed marker text's pivot point to be at center of text.
9 years ago
Marc Zinnschlag 29c2a99316 Merge remote-tracking branch 'scrawl/physics' 9 years ago
Marc Zinnschlag d1d7804620 Merge remote-tracking branch 'origin/master' 9 years ago
scrawl eaf3f5a829 Remove unused arguments 9 years ago
scrawl 796a4a795a Avoid the 'spiral of death' 9 years ago
scrawl 383524c688 Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
Based on http://gafferongames.com/game-physics/fix-your-timestep/
9 years ago
scrawl d1375cd3a3 Crashcatcher: limit backtrace to a sensible number of stack frames
When a stack overflow occurs, trying to print the whole stack would cause the process to hang indefinitely.
9 years ago
scrawl 5824619a95 Clean up includes 9 years ago
scrawl 8b596dfcbe Remove support for OSG 3.2
Since commit e8662bea31, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
9 years ago