Marc Zinnschlag
57101c1b19
added namespace and include to previous commit
9 years ago
Alexander Kjäll
32123aec2b
made logarithm function for calculating column widths in the output be more generic
9 years ago
scrawl
5edfe8c41c
Reduce the wander fast forward overcrowding offset ( Fixes #3370 )
9 years ago
Marc Zinnschlag
091e1bf25d
improved scene element visibility buttons
9 years ago
Marc Zinnschlag
f0778e22dd
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
9d906a99a8
Merge remote-tracking branch 'rcutmore/bug-3286'
9 years ago
scrawl
c64b8ab297
Merge pull request #928 from Salgat/bug-1320
...
AiWander - Creatures in cells without pathgrids do not wander (Bug #1320 )
9 years ago
Austin Salgat
be16857f96
Fix wrong height being used for water detection
9 years ago
Rob Cutmore
e6ab3a4ba9
Remove unused CSVWorld::ScriptEdit::setMonoFont
9 years ago
Rob Cutmore
30493545f1
Update script editor tab width on font change
9 years ago
Austin Salgat
e9157e9200
Fix idle animation and Fix water creature manual wandering
9 years ago
Rob Cutmore
25d9b77d10
Add setting for script editor tab width
9 years ago
Austin Salgat
3dec10c686
Update variable to prevent underflowing
...
While not an issue presently, the variable may be used in the future in a way that could create issues if it underflows.
9 years ago
Austin Salgat
84179c262f
Update manual wandering to prevent actor from leaving/entering water
...
Water creatures will stay in the water, while land creatures will stay on land when wandering.
9 years ago
Austin Salgat
fc03216d48
Refactor to reuse existing obstacle detection
9 years ago
Austin Salgat
34726c24d9
Fix mDistance being reset prematurely
...
This was causing wandering without pathgrids to become disabled for most wandering units. Additionally, wandering now behaves the same for both NPCs and creatures.
9 years ago
scrawl
d784a77f4c
Set the default player cell in the StateManager ( Fixes #3269 )
9 years ago
Austin Salgat
92b352989a
Add logic for NPC wandering without pathgrids
9 years ago
Austin Salgat
c02881a4f8
Fix creatures not wandering
9 years ago
scrawl
8cf91e32fa
ESSImport: Correctly handle item stacks (XIDX tag). ( Fixes #3340 )
9 years ago
scrawl
ba3f4f122a
Account for the stack count in HasSoulGem (Bug #3340 )
9 years ago
scrawl
4854d6b093
Set the TalkedToPc flag for voiced dialogue ( Fixes #3346 )
9 years ago
scrawl
d15901b454
Merge pull request #927 from Salgat/bug-2981
...
When waiting, NPCs can go where they wouldn't go normally (Bug #2981 )
9 years ago
Austin Salgat
38f5a225ea
Refactor PathFinder functions to be useable by AiWander
...
This avoids having to duplicate the distanceSquared and getClosestPoint functions.
9 years ago
Austin Salgat
96231e17f0
Fix wandering NPCs going off pathgrid
...
If multiple pathgrids exist in the same cell, sometimes an NPC would port to a different pathgrid that was nearby. This is an issue since it allowed them to do things like travel through walls to inaccessible areas. Now they will only wander along the closest connected pathgrid.
9 years ago
scrawl
b2dc18e1aa
Merge pull request #926 from bentsherman/master
...
Allow +/- buttons in trade window to decrease offer to 0
9 years ago
Ben Shealy
8703609649
Allow +/- buttons in trade window to decrease offer to 0
9 years ago
Marc Zinnschlag
a5bc561c7d
Merge remote-tracking branch 'origin/master'
9 years ago
Rob Cutmore
a3903d374f
Update script editor tab width (Bug #3286 )
9 years ago
Bret Curtis
2c90b0b78d
fix a few spelling mistakes
9 years ago
Aesylwinn
7d89c82f08
Revert "Fix indentation."
...
This reverts commit 9a495042cc
.
9 years ago
Aesylwinn
8c35836883
Fix misnamed identifier.
9 years ago
Aesylwinn
85005626b1
Replace usage of deprecated function.
9 years ago
Aesylwinn
94d4fb0686
Add check for region weather chances to verifier.
9 years ago
Aesylwinn
9a495042cc
Fix indentation.
9 years ago
Aesylwinn
5e38fcac36
Add ability to edit region weather probabilities.
9 years ago
Marc Zinnschlag
f2b2a760b3
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
60509875e8
Merge remote-tracking branch 'aesylwinn/editor_camera'
9 years ago
Aesylwinn
b111febfc9
Add pitch constraint for first person camera.
9 years ago
Aesylwinn
e07687ee01
Add button for camera mouse inversion in user preferences, and separate the
...
sensitivity settings for orbit and free cameras.
9 years ago
Aesylwinn
e127c691e2
Cleanup, remove some unused includes
9 years ago
Aesylwinn
ec25998b12
Cleanup, use setTraversalMask instead of setNodeMaskOverride
9 years ago
Aesylwinn
0ef7c778e0
Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode.
9 years ago
Aesylwinn
6c471349f0
Add context menu for orbit camera.
9 years ago
Aesylwinn
4ef9981544
Add ability to set orbit camera center outside of class.
9 years ago
scrawl
79c8f69b24
Clear the class selected / race selected flags when starting a new game ( Fixes #3326 )
9 years ago
Aesylwinn
02f991c63e
Cleanup, fix comment
9 years ago
Aesylwinn
99e9017242
Cleanup, externalize mask used to pick center
9 years ago
Aesylwinn
a4cc891383
Cleanup, move setup to CameraController class
9 years ago
Aesylwinn
efa2ec21ff
Cleanup, no need to inherit and override osg::ComputeBoundsVisitor
9 years ago