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17191 commits

Author SHA1 Message Date
David Cernat
5b6caa7b2c Fix build by adding missing argument to onHit 2016-09-15 09:34:05 +03:00
David Cernat
3b7693c719 Resolve conflicts in pull request #55
# Conflicts:
#	README.md
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/combat.cpp
2016-09-15 08:49:57 +03:00
Allofich
322a0ba8bb Initialize speed for magic projectiles 2016-09-14 21:39:44 +02:00
Allofich
7eb62b5d3a Initialize speed for magic projectiles 2016-09-15 01:44:53 +09:00
Allofich
dc8ff5e49b Play all sfx and use particle textures for permanent enchantments 2016-09-15 00:27:08 +09:00
Allofich
527bbd5243 Change size_t to int for consistency 2016-09-15 00:09:40 +09:00
Allofich
01774c656c Fix for blood effect texture overrides 2016-09-14 23:28:57 +09:00
Allofich
a033ba3bd2 Override spell textures by NiTexturingProperty 2016-09-14 23:03:04 +09:00
Bret Curtis
c33d01e5dd Merge pull request #1059 from rhtucker/master
Fixed back quotes and added to mod install guide
2016-09-14 09:26:04 +02:00
Ryan Tucker
4d057febe7 Merge remote-tracking branch 'refs/remotes/OpenMW/master' 2016-09-13 22:16:17 -07:00
Ryan Tucker
04cbf5dd02 Added to mod installation guide 2016-09-13 22:16:01 -07:00
Ryan Tucker
f6b38323a3 Started adding to the detailed mod install guide 2016-09-13 20:17:58 -07:00
Ryan Tucker
b35921dc6c Corrected the back quotes for literals 2016-09-13 19:31:45 -07:00
Bret Curtis
7a389f7ab1 Merge pull request #1057 from rhtucker/master
Began documentation on mod installation
2016-09-13 09:37:49 +02:00
Ryan Tucker
7c5c304ed5 Started working on a style guide for tutorials 2016-09-12 23:23:24 -07:00
scrawl
1362264561 Fix warning 2016-09-13 02:49:19 +02:00
scrawl
65dc12cdd6 Remove unused parameter 2016-09-13 02:48:36 +02:00
scrawl
feaf3652a5 Merge pull request #1055 from mrcheko/pathfinding
prevent running in circles around path points
2016-09-13 02:47:49 +02:00
scrawl
3cd73d0fc3 Merge pull request #1058 from Allofich/onhit
Don't play blood effects for completely resisted hits
2016-09-13 02:47:43 +02:00
scrawl
3b275c9255 Merge pull request #1054 from Allofich/dodge
AI dodging
2016-09-13 02:47:39 +02:00
Allofich
34851349de Pass hitPosition by const reference 2016-09-13 00:59:56 +09:00
Allofich
bce0166931 Don't play blood effects for resisted hits 2016-09-12 22:46:32 +09:00
Allofich
3bbde312b9 Remove unneeded code 2016-09-12 19:54:06 +09:00
Ryan Tucker
06cc4cf359 Initial commit for OpenMW Modding Reference directory and files 2016-09-11 20:37:55 -07:00
Ryan Tucker
7878320f58 Merge remote-tracking branch 'refs/remotes/OpenMW/master' 2016-09-11 13:49:02 -07:00
scrawl
e4782a8dd5 Merge pull request #1056 from emlai/master
Fix typo
2016-09-10 20:42:57 +02:00
emlai
fd2281e825 Fix typo 2016-09-10 21:25:28 +03:00
Allofich
3f6543860a Make creatures use fHandToHandReach 2016-09-11 00:01:20 +09:00
Allofich
c98d4e0473 Allow dodging for bipedal creatures 2016-09-10 23:56:31 +09:00
Allofich
7bc4535c0d Make NPCs dodge according to target's weapon reach 2016-09-10 23:30:46 +09:00
Koncord
0f7670dd07 Add some verbose messages for chat 2016-09-10 13:57:15 +08:00
Koncord
babc3230b7 Add new functions: GetServerVersion & GetProtocolVersion 2016-09-10 13:41:23 +08:00
Koncord
a34d46f57e Add chat messages to log in client
Cleanup redundant code in GUIChat class
2016-09-10 13:40:06 +08:00
mrcheko
72786fef9d prevent running in circles around path points
addresses http://bugs.openmw.org/issues/2229
2016-09-09 23:57:19 +03:00
Allofich
368828b217 Update TODO comments 2016-09-10 01:38:05 +09:00
Allofich
f31342894a Put simpler condition first 2016-09-09 00:03:38 +09:00
Allofich
bca477ca8a Apply particle textures like original engine does 2016-09-08 23:59:23 +09:00
Allofich
85349da26c Add comments 2016-09-08 23:58:00 +09:00
Allofich
502a758eff Use particle texture for "hit" effects 2016-09-08 23:58:00 +09:00
Allofich
fe3a033642 Use particle textures for spell projectiles 2016-09-08 23:56:54 +09:00
scrawl
fa11dad525 Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
2016-09-08 12:33:16 +02:00
Alexander "Ace" Olofsson
c01d9e9ec5 Only package the Qt 5 platform DLLs on Qt 5 2016-09-08 02:19:12 +02:00
scrawl
57ca2ab5ba Merge pull request #1049 from Allofich/explosion
Create area effect visual for non-area spells
2016-09-07 23:20:13 +02:00
Allofich
02610828c1 Don't play area vfx for non-area spells on actors. 2016-09-08 02:07:01 +09:00
Allofich
88d992a020 Create area effect visual for non-area spells 2016-09-08 00:05:45 +09:00
Marc Zinnschlag
03a35c38df add missing item when executing the Equip instruction 2016-09-06 16:33:26 +02:00
Marc Zinnschlag
48c257b939 Merge remote-tracking branch 'aesylwinn/ContentNumberFix' 2016-09-06 15:48:05 +02:00
scrawl
05e4542d33 Merge pull request #1048 from mrcheko/pathfinding
Pathfinding unification v2
2016-09-06 13:19:18 +02:00
mrcheko
aa441f2648 AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
2016-09-06 01:11:10 +03:00
mrcheko
a22fc43947 aiwander: reset path on cell change
remove redundant mIsWanderDestReady var
2016-09-05 15:18:34 +03:00