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371 commits

Author SHA1 Message Date
Marc Zinnschlag
1240e0c716 cancel instance move on drag abort 2016-03-04 15:19:26 +01:00
Marc Zinnschlag
d57021b23c some code simplification 2016-03-04 12:02:45 +01:00
Marc Zinnschlag
c2a8be9048 confine move marker drags to a single axis 2016-03-04 12:00:05 +01:00
Marc Zinnschlag
a19ac72215 render marker 2016-03-01 15:48:34 +01:00
Marc Zinnschlag
6f619ea85f Merge branch 'master' into move
Conflicts:
	apps/opencs/view/render/object.cpp
2016-03-01 12:17:53 +01:00
Rob Cutmore
d60786b5da Do not show cell markers for interior cells 2016-02-26 07:42:05 -05:00
scrawl
a6621626aa Don't use multiple parent node paths in CSVRender::Object 2016-02-22 15:22:37 +01:00
scrawl
1c24cba46a Don't use multiple parental node paths. 2016-02-22 15:13:31 +01:00
Marc Zinnschlag
22e717161a split object base node into two node (one for position, one for everything else) 2016-02-21 15:19:31 +01:00
Marc Zinnschlag
dececf6c38 instance moving via drag in 3D scenes 2016-02-16 16:02:29 +01:00
scrawl
647a5e091f Add osgQt to the repository
Ensures that it will be built against the correct Qt version.
2016-02-15 15:16:48 +01:00
Marc Zinnschlag
dad38d901c Merge remote-tracking branch 'rcutmore/feature-3043' 2016-02-14 17:38:20 +01:00
Rob Cutmore
25744aaadd Update cell marker appearance
- Added bounding box around marker text. Box is black when cell exists
  otherwise it is red.

- Changed format of marker text.

- Changed marker text's pivot point to be at center of text.
2016-02-14 10:28:41 -05:00
Rob Cutmore
61b6806a62 Allow toggling of cell markers 2016-02-09 20:23:00 -05:00
scrawl
e28dc3e72f Preload instances in SceneManager 2016-02-09 18:35:26 +01:00
Rob Cutmore
a34a08c212 Render cell markers
Adds rendering of cell markers. Markers are displayed at center of
cell and contain cell's coordinates.
2016-02-07 13:52:18 -05:00
Rob Cutmore
d28e7db65c Fix tooltip spelling errors in WorldspaceWidget 2016-01-31 08:45:05 -05:00
Marc Zinnschlag
1b7a0e5d64 Merge branch 'buttons' 2016-01-26 11:32:26 +01:00
Marc Zinnschlag
1d0ef97bf6 added select all of same ID item to selection mode button menu 2016-01-26 11:31:37 +01:00
Marc Zinnschlag
d5ef40aeb7 minor improvements to wording of instance selection menu items 2016-01-26 10:51:47 +01:00
Marc Zinnschlag
39e1b06101 fixed deletion of objects that are selected (was leaving a node behind) 2016-01-25 16:18:55 +01:00
Marc Zinnschlag
790367b980 fixed object removal via setting state to delete 2016-01-25 16:12:20 +01:00
Marc Zinnschlag
c1f0aa7260 added delete selection item to selection mode button menu 2016-01-25 14:55:02 +01:00
scrawl
b0431833a1 Fix some defects reported by Coverity CI 2016-01-21 16:08:04 +01:00
Marc Zinnschlag
45e6974266 added select all and clear selection features 2016-01-19 14:25:20 +01:00
Marc Zinnschlag
4a02563708 Merge branch 'master' into buttons
Conflicts:
	apps/opencs/view/render/instancemode.cpp
2016-01-19 13:59:24 +01:00
Marc Zinnschlag
0305ae3693 added selection mode UI 2016-01-19 12:17:13 +01:00
scrawl
fbf07133ea Document usage of node masks 2016-01-15 16:31:24 +01:00
scrawl
18320b2cd0 Move the Button enum to WorldSpaceWidget 2016-01-15 15:49:10 +01:00
scrawl
41c571d4f4 Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
Conflicts:
	apps/opencs/view/render/instancemode.cpp
2016-01-15 15:46:10 +01:00
Marc Zinnschlag
c1901069be added instance mode sub-modes 2016-01-15 12:07:25 +01:00
Marc Zinnschlag
55627c0853 handling drops into cells that do not exist or are not shown 2016-01-14 13:20:01 +01:00
Marc Zinnschlag
6eba647a9d added accessor function for cell selection in paged worldspace 2016-01-14 13:19:37 +01:00
scrawl
458a305bff OpenCS: add lighting mask 2016-01-11 23:14:43 +01:00
scrawl
7f967153ef OpenCS: create light sources 2016-01-11 23:10:16 +01:00
scrawl
e7bb8878f3 OpenCS: add a mask for particle systems 2016-01-11 23:10:16 +01:00
scrawl
ad2145b463 OpenCS: use a separate enum for the toggle buttons 2016-01-11 23:10:16 +01:00
Marc Zinnschlag
5b9d6cce98 made drop distance configurable 2016-01-11 09:03:02 +01:00
Marc Zinnschlag
7dd7be7f0e make scenes drop target for referenceables 2016-01-10 08:56:15 +01:00
Marc Zinnschlag
102397067c added interface for per edit-mode drop handling 2015-12-18 14:04:53 +01:00
Marc Zinnschlag
37a72d1ea6 reject unsuitable drops to WorldspaceWidget earlier 2015-12-18 12:38:45 +01:00
Marc Zinnschlag
c646533448 removed old user settings system 2015-12-15 12:49:55 +01:00
Marc Zinnschlag
ecbd68a19b third batch of changing over user settings usage to the new system 2015-12-15 10:40:00 +01:00
Marc Zinnschlag
cf9fa0e0e9 first batch of changing over user settings usage to the new system 2015-12-12 14:49:16 +01:00
scrawl
35fa1f5865 Not found Land Textures are no longer a fatal error (Bug #3037)
Log warning message and show the default texture when encountering invalid ESM::LandTexture references.
2015-11-27 21:57:24 +01:00
scrawl
1402a16702 SceneWidget: change the threading model to DrawThreadPerContext
Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
Marc Zinnschlag
63ee37d914 added 3D scene tooltips 2015-11-13 11:39:57 +01:00
Marc Zinnschlag
8b01f1f6fb added instance tooltips 2015-11-12 15:09:43 +01:00
Marc Zinnschlag
01f4b8a182 added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00
Marc Zinnschlag
655b40267b changed instance selection model (primary selects, secondary toggles selection) 2015-10-29 11:27:01 +01:00