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3051 commits

Author SHA1 Message Date
Allofich
125e94ef0e Fix shadowing warnings 2016-10-31 00:39:31 +09:00
Assumeru
f6ef1ce276 Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance 2016-10-25 15:42:37 +02:00
MiroslavR
301dd77efb Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
MiroslavR
11565b5966 Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 2016-10-08 23:17:12 +02:00
scrawl
5c94e2324f Add missing use plugin macro for static build 2016-10-08 19:20:44 +02:00
Allofich
f6f16b68de Don't let Weakness to Magicka affect paralysis 2016-10-08 17:56:12 +09:00
scrawl
37bfa88b2d Merge pull request #1094 from Allofich/alchemy
Fix reversed use of alembics and retorts
2016-10-06 19:02:24 +02:00
Allofich
498976775a Fix reversed use of alembics and retorts 2016-10-07 01:38:50 +09:00
scrawl
0c981b6fe5 Fix typo in script opcode (Fixes #3583) 2016-10-06 17:36:50 +02:00
Allofich
6ec37b5cfb Fix shadowing warnings 2016-10-02 17:48:54 +09:00
scrawl
cd4b182091 Merge pull request #1051 from Allofich/textures
Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67 Cleanup 2016-09-19 05:20:04 +09:00
Allofich
be96ff1fd1 Remove redundant parameter 2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b Update comment, osgAnimation::RigGeometry is no longer used 2016-09-17 18:31:39 +02:00
MiroslavR
55e670c5fe Fix animation state not saving
References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
Allofich
a033ba3bd2 Override spell textures by NiTexturingProperty 2016-09-14 23:03:04 +09:00
emlai
fd2281e825 Fix typo 2016-09-10 21:25:28 +03:00
scrawl
4322e76cb6 Fix shadowing warnings 2016-08-29 12:38:24 +02:00
scrawl
a5da3a269e Fix shadowing warnings 2016-08-29 12:20:00 +02:00
scrawl
c968ebee96 Merge pull request #1033 from Allofich/warnings
Remove unnecessary destructor
2016-08-22 14:44:57 +02:00
Allofich
73463cd12f Remove unnecessary virtual destructor 2016-08-22 21:34:57 +09:00
scrawl
f92560986e Merge pull request #1031 from kpp/fix_uninitiaized_escape_hash_filter
Fix uninitialized escape_hash_filter
2016-08-21 22:56:31 +02:00
Allofich
8c5aae0722 Add virtual destructors 2016-08-21 18:31:46 +09:00
Roman Proskuryakov
416466e53e Fix uninitialized escape_hash_filter 2016-08-19 21:13:38 +03:00
scrawl
341e3846c0 Use initial particle state to compute the initial bounding box (Fixes #3500) 2016-08-16 23:28:03 +02:00
scrawl
dda5bfbc9f CharacterPreview no longer depends on osgViewer 2016-08-16 22:47:45 +02:00
scrawl
641005b317 Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
2016-08-15 18:12:46 +02:00
scrawl
a44ba0e461 Merge pull request #966 from kpp/find_mygui
Find mygui
2016-08-15 16:36:48 +02:00
Roman Proskuryakov
4cffdb67d8 Uses case-sensitive MyGUI_* variables 2016-08-15 15:59:02 +03:00
scrawl
513e1da8a3 Remove unneeded casts 2016-08-14 16:44:11 +02:00
scrawl
33d27a2285 Use ref_ptr 2016-08-14 16:41:33 +02:00
scrawl
2f6075329b Clang warning fixes 2016-08-14 15:10:50 +02:00
scrawl
46538b9438 Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
2016-08-07 20:34:03 +02:00
Marc Zinnschlag
aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' 2016-08-07 17:03:58 +02:00
David Carlier
83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
2016-08-06 19:00:27 +01:00
Aesylwinn
5753f52b47 Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
MiroslavR
b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
Marc Zinnschlag
63fd1e8df7 Merge remote-tracking branch 'origin/master' 2016-07-27 15:49:11 +02:00
AnyOldName3
a0699ce20d Change some <> characters to double quotes, resolving compilation problems. 2016-07-27 01:19:05 +01:00
AnyOldName3
20f73f4a32 Relocate escape-related code to new files escape.hpp and escape.cpp. 2016-07-27 00:58:31 +01:00
MiroslavR
d790747389 Implement deletion of moved references (Bug #3471) 2016-07-22 01:59:02 +02:00
AnyOldName3
7243583963 Change a switch to a series of if/else if/.../else, hopefully resolving compilation issues on OSX and Linux. 2016-07-21 01:36:14 +01:00
AnyOldName3
2b829f7f7b Move some stuff to a header, removing the need for a dodgy hack. 2016-07-21 01:07:25 +01:00
AnyOldName3
becc053555 Trick the software into building by using what I assume is a really dirty hack. 2016-07-21 00:16:00 +01:00
AnyOldName3
519fbab864 Remove useless print 2016-07-20 23:18:09 +01:00
AnyOldName3
32f0ded8f6 Fix bug in unescape filter, but still manage not to fix build issue. 2016-07-20 23:15:44 +01:00
AnyOldName3
423919abb5 Make it not build again (but theoretically enable the desired functionality). 2016-07-20 15:19:34 +01:00
AnyOldName3
59639e3988 Make it build again (but remove the new functionality). 2016-07-20 15:16:53 +01:00
AnyOldName3
d9d5a6561b Adjust the code so that it should (maybe) work, changing the compilation error to a less straighforward one. 2016-07-20 14:50:34 +01:00
AnyOldName3
95d2c7ea5c Attempt to unescape characters when constructing file paths, introducing compilation errors. 2016-07-20 02:48:57 +01:00