Commit Graph

116 Commits (14ddcc1204a7abebc79baed12a9d05c37c8ccf14)

Author SHA1 Message Date
Nikolay Kasyanov 582d7ab213 building & packaging improvements for OS X 13 years ago
Marc Zinnschlag f36c8733fa Merge remote branch 'scrawl/graphics' 13 years ago
scrawl fa5a1432c9 map lighting tweak, default settings tweak 13 years ago
k1ll 226f312163 Set the version in the openmw.desktop file via CMake 13 years ago
Marc Zinnschlag a4fb71a0fc Merge remote branch 'scrawl/graphics' 13 years ago
scrawl 95f87a8abf more or less complete list for morrowind.bsa (thanks to artorius) 13 years ago
scrawl 2b8c81e779 removed test.skin file 13 years ago
scrawl 800df7376c use the cursors from morrowind.bsa and remove mwpointer.png 13 years ago
scrawl a727bcd4a4 override nif transparency settings (part 1) 13 years ago
scrawl 2a4fcf42a3 basic shadows 13 years ago
scrawl 1df7be7fee - fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
13 years ago
scrawl aa8208efb9 changed compositor to be compatible with Ogre 1.8RC 13 years ago
scrawl 0b2dab0b5d disable water fog due to some issues 13 years ago
scrawl a5c6207fe7 add setting to disable the underwater effect 13 years ago
scrawl b1c84f28a9 Merge branch 'master' into water
Conflicts:
	files/settings-default.cfg
13 years ago
scrawl fbfc6e0966 enabled new water by default 13 years ago
scrawl 17eb68e4bc disable "reflect statics" by default because it performs not so well right now 13 years ago
scrawl 8caa5ff9c4 fixed refraction and underwater distortion artifacts 13 years ago
Marc Zinnschlag 8e6c445111 Merge remote branch 'chris/sound' 13 years ago
Chris Robinson 59ccab0b2c Add sound volume settings 13 years ago
Chris Robinson 752e89a268 Add a setting to select the sound device name 13 years ago
scrawl 030060e656 settings description 13 years ago
scrawl 9169c0d7c9 slightly improved the quality of the default water setting 13 years ago
scrawl 96911ada95 restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
13 years ago
scrawl 044d649edd Merge branch 'master' into water 13 years ago
Roman Melnik bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
	apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik 1bf79fd022 Windows pinning: support for MapWindow
Set correct skin for the Map Window.
13 years ago
scrawl bcee5d5943 fix areas with only water (no objects below) 13 years ago
scrawl c0f991ac0a underwater depth effect 13 years ago
scrawl 456eb95209 reversed sun and moon paths (sunrise at east) 13 years ago
scrawl 114e8ae2a0 much less underwater distortion 13 years ago
scrawl 2976625b00 better underwater 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl a41eee9a72 specular lighting 13 years ago
Roman Melnik ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl 8bfc81f398 Merge branch 'master' into water 13 years ago
scrawl 622fb568cf removed MRT setting and figure it out automatically 13 years ago
scrawl b8a470efcd put transparent objects in a seperate render queue, in order to not mess up the mrt textures 13 years ago
scrawl 1b89a9e203 various fixes 13 years ago
scrawl f49131e1b8 renamed setting, automatically disable MRT when unsupported 13 years ago
scrawl add4ebe445 fresnel effect 13 years ago
scrawl 8ddc8131a5 fresnel test 13 years ago
scrawl 36fd9b9f26 shore transition test 13 years ago
scrawl ab8b74dcac forgot adding a file 13 years ago
scrawl 3f05aba76d got MRT working, some minor quirks to solve (black viewport background) 13 years ago
scrawl 006970fd79 add MRT code to shaders 13 years ago
scrawl 328bdaafb6 fixed a problem with the underwater compositor 13 years ago
scrawl 2fa9bac517 added fog 13 years ago
scrawl cc4076d42a basic noise 13 years ago
scrawl fe63f2b2aa first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering) 13 years ago