scrawl
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e26cc31e3b
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Disable projectiles for now
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2013-11-14 14:45:08 +01:00 |
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scrawl
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992a8e9c36
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
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scrawl
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956d8adb99
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
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2013-11-14 14:25:22 +01:00 |
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scrawl
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0b5f5351b5
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Fix continuous FX getting removed instantly
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2013-11-14 13:30:48 +01:00 |
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Marc Zinnschlag
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1c020b74c8
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hid ID column in info tables (not relevant for the user)
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2013-11-14 13:14:37 +01:00 |
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Marek Kochanowicz
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dcfff7d457
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Correcting some epic fail.
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2013-11-14 12:32:58 +01:00 |
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Marc Zinnschlag
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9f0dac00ec
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silenced a warning
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2013-11-14 12:22:24 +01:00 |
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Marc Zinnschlag
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2af7f60488
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flag reordered records as modified
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2013-11-14 12:21:10 +01:00 |
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Marc Zinnschlag
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a44fad4c59
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disabled revert for info tables (no easy way to make this work)
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2013-11-14 11:55:02 +01:00 |
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Marc Zinnschlag
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d49b8e7443
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Merge branch 'dialogue'
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2013-11-14 11:40:50 +01:00 |
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Marc Zinnschlag
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780ea3a41f
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added support for record reordering to model (only implemented in info collection)
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2013-11-14 11:39:14 +01:00 |
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Marek Kochanowicz
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99f72d4b61
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Filters: typos. Windows: widgets→name panels. I have no idea why we are inventin our own terms here.
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2013-11-14 08:35:03 +01:00 |
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Marek Kochanowicz
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17d41ff032
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Corrected according to the zini suggestions.
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2013-11-14 08:22:52 +01:00 |
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Marek Kochanowicz
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28a98df3aa
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Some corrections.
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2013-11-13 21:49:29 +01:00 |
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Marek Kochanowicz
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6197ebd35f
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Actually builds now.
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2013-11-13 21:37:27 +01:00 |
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Marek Kochanowicz
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078745c5d3
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Added some shiny PR to the windows, honestly. It is just at the begining of the manual, so maybe it will raise morale of the user ;-)
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2013-11-13 21:28:09 +01:00 |
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Marek Kochanowicz
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1eaca1e26b
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Added regular expressions tutorial. Because serpentine failed me :(
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2013-11-13 21:01:48 +01:00 |
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scrawl
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da5c59c8af
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addEffect should check effectId, not model.
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2013-11-13 19:07:44 +01:00 |
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scrawl
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ff7e4174f9
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Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
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2013-11-13 18:51:28 +01:00 |
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scrawl
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a6e2f43b75
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Stop continuous VFX when the effect is no longer active.
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2013-11-13 15:44:43 +01:00 |
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Marc Zinnschlag
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68598f9b63
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fixed handling of user directory defaultfilters file; some cleanup
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2013-11-13 14:56:04 +01:00 |
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scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
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Marc Zinnschlag
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a8274e5c86
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Merge remote-tracking branch 'potatoesmaster/inventory-fix'
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2013-11-13 13:55:24 +01:00 |
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Marek Kochanowicz
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821d0c5c2d
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Corrected filter template loading.
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2013-11-13 11:38:29 +01:00 |
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sirherrbatka
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08f8c93a71
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Merge pull request #3 from zinnschlag/openmw-27
Openmw 27
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2013-11-13 00:17:51 -08:00 |
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scrawl
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0627e23d3c
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Fix wrong skill level for spell success formula.
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2013-11-13 01:26:25 +01:00 |
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Emanuel Guevel
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baf13483c0
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Update actor model only when in the current cell
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2013-11-13 00:04:04 +01:00 |
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scrawl
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60bec03987
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Rename variables called 'slots' to work around wrong code parsing in QT Creator.
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2013-11-12 23:23:19 +01:00 |
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scrawl
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027f4152e4
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Missing flagAsModified()
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2013-11-12 23:17:03 +01:00 |
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scrawl
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3c6a391507
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Rename arguments again
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2013-11-12 23:12:56 +01:00 |
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scrawl
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700d06764c
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Order of arguments for ContainerStore::stacks shouldn't matter. Supplying them in the correct order is error prone, and also caused a bug where equipped items would incorrectly stack.
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2013-11-12 22:58:56 +01:00 |
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scrawl
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0dab7031c0
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Make sure effects are destroyed with the animation
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2013-11-12 02:22:44 +01:00 |
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scrawl
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eccb8f38ba
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Apply "cast when strikes" enchantments when hitting with a weapon
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2013-11-12 02:07:51 +01:00 |
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scrawl
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5f209b120b
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Use the new ContainerStore::remove method.
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2013-11-12 01:26:16 +01:00 |
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scrawl
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ffdb91bb21
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Add particles for Cast + Hit. Not looking quite right yet.
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2013-11-11 23:43:28 +01:00 |
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Marc Zinnschlag
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2fff7fc843
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save info records
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2013-11-11 12:21:26 +01:00 |
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scrawl
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6f3d737498
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
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scrawl
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afafaf73e8
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Fix a build error
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2013-11-10 22:40:46 +01:00 |
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scrawl
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1773c70455
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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2013-11-10 22:03:17 +01:00 |
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Marc Zinnschlag
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ef8360f346
|
silenced a warning
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2013-11-10 21:45:27 +01:00 |
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Marc Zinnschlag
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cfbf444628
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Merge remote-tracking branch 'potatoesmaster/inventory-remove'
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2013-11-10 21:30:19 +01:00 |
|
Nikolay Kasyanov
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05e19b37e3
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Removed obsolete comment
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2013-11-10 22:25:29 +04:00 |
|
Nikolay Kasyanov
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dafe80874a
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Added empty line
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2013-11-10 22:24:31 +04:00 |
|
Nikolay Kasyanov
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96714fc2c1
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OpenCS: proper working dir & library path on OS X
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2013-11-10 22:19:32 +04:00 |
|
Nikolay Kasyanov
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fa13818360
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OS X: OpenCS packaging
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2013-11-10 22:04:13 +04:00 |
|
Nikolay Kasyanov
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dfa900e4e3
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OS X: Fixed “macro redefined” warning
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2013-11-10 20:59:10 +04:00 |
|
Nikolay Kasyanov
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0494fa543f
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OpenCS: set current directory to bundle location on OS X, like in OpenMW binary
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2013-11-10 20:39:35 +04:00 |
|
Nikolay Kasyanov
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df5b52b45b
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OpenCS.app icon & bundle properties
|
2013-11-10 20:11:53 +04:00 |
|
Nikolay Kasyanov
|
04edd25add
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OpenCS as a separate app bundle
|
2013-11-10 19:09:05 +04:00 |
|
scrawl
|
6cd373c5c6
|
Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
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