scrawl
1956e2c988
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
10 years ago
scrawl
59db9664ba
Pass the CharacterController to AiPackage::execute
10 years ago
scrawl
a44be148d8
Fix door collisions
10 years ago
scrawl
882e359008
Move attackStrength to the CharacterController, where it should have been to begin with
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Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
scrawl
beb1086260
Fix attackStrength being unset for creatures with no weapons
10 years ago
scrawl
5bc6513e2d
Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime
10 years ago
scrawl
4ef6aa6b7f
Fix weather particles disappearing
10 years ago
scrawl
ea0339d471
Make the string argument to BetaComment optional
10 years ago
scrawl
8a3889a81e
Rain fading
10 years ago
scrawl
3a21f05f6e
Rain effect
10 years ago
scrawl
6f34a0501a
Attempting to make a potion with no effects removes the ingredients ( Fixes #2722 )
10 years ago
scrawl
33a3dabc31
An alchemy effect listed more than once in the same ingredient should not automatically create a potion of that effect (Bug #2722 )
10 years ago
scrawl
d7695f2560
Remove unused NpcAnimation visibilityFlags
10 years ago
scrawl
d5b73f2a55
Move HeadAnimationTime to the implementation file
10 years ago
scrawl
24bfb44b13
Move head tracking from NpcAnimation to Animation (Bug #2720 )
10 years ago
scrawl
a5670b5133
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
10 years ago
Marc Zinnschlag
83961e9109
Merge remote-tracking branch 'dteviot/FixRunningInCircles'
10 years ago
scrawl
2ce269c0fc
Werewolf stats compatibility with old save files
10 years ago
scrawl
d6a7255391
Loading/saving for player's original skills/attributes (prior to becoming a werewolf)
10 years ago
scrawl
44582fe3b3
Don't use separate werewolf skills/attributes for non-player werewolves
...
Still need to deal with save files.
10 years ago
dteviot
c65e7a31e7
Aquatic creatures no longer try to get onto land.
...
AiWander for aquatic creatures no longer uses path grid points as they're usually on land.
10 years ago
scrawl
ad6764fa6a
Fix bug #2715
10 years ago
scrawl
efad4efe19
Star fading (Bug #2693 )
10 years ago
scrawl
74260a9a44
Tweak moon sizes
10 years ago
scrawl
f5c50aa581
Disable FreezeOnCull for effect particles
10 years ago
scrawl
1ed4e33815
Fading for mooncircle texture
10 years ago
scrawl
38d90f47a6
Moon fading fix (Bug #2713 )
10 years ago
scrawl
2b53e5d965
Fix for explosion effects playing when the game is paused
10 years ago
scrawl
e0dfc1425e
Correct moon blending
10 years ago
scrawl
0c4ebee6b3
Cloud opacity & cross-fading
10 years ago
scrawl
fb94395628
Fix atmosphere lighting
10 years ago
scrawl
c719b7038e
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
10 years ago
scrawl
04010b8a1a
Set OnPcHitMe even for missed hits
10 years ago
scrawl
fabc5126f3
Include cleanup
10 years ago
scrawl
0ffa1f964b
Fix water ripple height
10 years ago
scrawl
6e5f3339ad
Make sure to play IdleSwim when the character is swimming (Bug #2696 )
10 years ago
scrawl
3ebfb4e0d9
Ignore particle systems in getScreenBounds
10 years ago
scrawl
b543308e3e
Remove an already resolved todo comment
10 years ago
Marc Zinnschlag
5a5c2bb5bc
Merge remote-tracking branch 'dteviot/FixRunningInCircles'
10 years ago
scrawl
b648722d3b
Don't use the ParticleSystem for computing placeable bounds (Bug #2700 )
10 years ago
scrawl
7b35882814
RemoveParticlesVisitor fix
10 years ago
scrawl
1c151f2f0a
Re-enable some outcommented sky code
10 years ago
scrawl
3da8f6e62e
Water ripples
10 years ago
scrawl
3663511cdb
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
scrawl
b73947033d
Rotate sky meshes
10 years ago
scrawl
2d072aab2d
Broken bone references from .kf files are no longer a fatal error (Bug #2687 )
10 years ago
scrawl
5347d407d8
Disallow AiWander fast-forward for water creatures
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Pathgrid nodes are usually above the water level, so appearing at a random node would have the creature break out of the water level it's supposed to be constrained to.
10 years ago
scrawl
98a77f68a3
Fix AiWander::fastForward using incorrect pathgrid coordinates when actor recently moved to a new cell
10 years ago
scrawl
07937c741a
Improve exception handling when starting a new game from the main menu
10 years ago
scrawl
a5b72a358b
Prune empty nodes in RemoveDrawableVisitor
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Gets rid of 28 useless transform nodes in base_anim.1st.nif.
10 years ago