Commit Graph

7988 Commits (1956e2c9885da94f6f811fe8ed1e0aff2968a9b8)

Author SHA1 Message Date
scrawl 1956e2c988 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
10 years ago
scrawl 59db9664ba Pass the CharacterController to AiPackage::execute 10 years ago
scrawl a44be148d8 Fix door collisions 10 years ago
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
scrawl beb1086260 Fix attackStrength being unset for creatures with no weapons 10 years ago
scrawl 5bc6513e2d Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 10 years ago
scrawl 4ef6aa6b7f Fix weather particles disappearing 10 years ago
scrawl ea0339d471 Make the string argument to BetaComment optional 10 years ago
scrawl 8a3889a81e Rain fading 10 years ago
scrawl 3a21f05f6e Rain effect 10 years ago
scrawl 6f34a0501a Attempting to make a potion with no effects removes the ingredients (Fixes #2722) 10 years ago
scrawl 33a3dabc31 An alchemy effect listed more than once in the same ingredient should not automatically create a potion of that effect (Bug #2722) 10 years ago
scrawl d7695f2560 Remove unused NpcAnimation visibilityFlags 10 years ago
scrawl d5b73f2a55 Move HeadAnimationTime to the implementation file 10 years ago
scrawl 24bfb44b13 Move head tracking from NpcAnimation to Animation (Bug #2720) 10 years ago
scrawl a5670b5133 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/main.cpp
	apps/openmw/mwworld/player.hpp
10 years ago
Marc Zinnschlag 83961e9109 Merge remote-tracking branch 'dteviot/FixRunningInCircles' 10 years ago
scrawl 2ce269c0fc Werewolf stats compatibility with old save files 10 years ago
scrawl d6a7255391 Loading/saving for player's original skills/attributes (prior to becoming a werewolf) 10 years ago
scrawl 44582fe3b3 Don't use separate werewolf skills/attributes for non-player werewolves
Still need to deal with save files.
10 years ago
dteviot c65e7a31e7 Aquatic creatures no longer try to get onto land.
AiWander for aquatic creatures no longer uses path grid points as they're usually on land.
10 years ago
scrawl ad6764fa6a Fix bug #2715 10 years ago
scrawl efad4efe19 Star fading (Bug #2693) 10 years ago
scrawl 74260a9a44 Tweak moon sizes 10 years ago
scrawl f5c50aa581 Disable FreezeOnCull for effect particles 10 years ago
scrawl 1ed4e33815 Fading for mooncircle texture 10 years ago
scrawl 38d90f47a6 Moon fading fix (Bug #2713) 10 years ago
scrawl 2b53e5d965 Fix for explosion effects playing when the game is paused 10 years ago
scrawl e0dfc1425e Correct moon blending 10 years ago
scrawl 0c4ebee6b3 Cloud opacity & cross-fading 10 years ago
scrawl fb94395628 Fix atmosphere lighting 10 years ago
scrawl c719b7038e Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
scrawl 04010b8a1a Set OnPcHitMe even for missed hits 10 years ago
scrawl fabc5126f3 Include cleanup 10 years ago
scrawl 0ffa1f964b Fix water ripple height 10 years ago
scrawl 6e5f3339ad Make sure to play IdleSwim when the character is swimming (Bug #2696) 10 years ago
scrawl 3ebfb4e0d9 Ignore particle systems in getScreenBounds 10 years ago
scrawl b543308e3e Remove an already resolved todo comment 10 years ago
Marc Zinnschlag 5a5c2bb5bc Merge remote-tracking branch 'dteviot/FixRunningInCircles' 10 years ago
scrawl b648722d3b Don't use the ParticleSystem for computing placeable bounds (Bug #2700) 10 years ago
scrawl 7b35882814 RemoveParticlesVisitor fix 10 years ago
scrawl 1c151f2f0a Re-enable some outcommented sky code 10 years ago
scrawl 3da8f6e62e Water ripples 10 years ago
scrawl 3663511cdb Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
scrawl b73947033d Rotate sky meshes 10 years ago
scrawl 2d072aab2d Broken bone references from .kf files are no longer a fatal error (Bug #2687) 10 years ago
scrawl 5347d407d8 Disallow AiWander fast-forward for water creatures
Pathgrid nodes are usually above the water level, so appearing at a random node would have the creature break out of the water level it's supposed to be constrained to.
10 years ago
scrawl 98a77f68a3 Fix AiWander::fastForward using incorrect pathgrid coordinates when actor recently moved to a new cell 10 years ago
scrawl 07937c741a Improve exception handling when starting a new game from the main menu 10 years ago
scrawl a5b72a358b Prune empty nodes in RemoveDrawableVisitor
Gets rid of 28 useless transform nodes in base_anim.1st.nif.
10 years ago