David Cernat
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5cf71a4e67
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Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
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2018-01-27 21:14:33 +02:00 |
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David Cernat
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d70b93e095
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Merge pull request #373 from TES3MP/0.6.2 while resolving conflicts
# Conflicts:
# apps/openmw/mwmp/DedicatedActor.cpp
# apps/openmw/mwmp/processors/player/ProcessorPlayerResurrect.hpp
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2018-01-27 21:14:24 +02:00 |
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David Cernat
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6c4bb8c423
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[Client] Move resurrection code for local player to LocalPlayer
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2018-01-27 19:09:55 +02:00 |
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Koncord
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29ba07fe8c
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[General] Rework PacketPlayerInventory
Save the Action for each item. Now you can add or remove multiple items
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2018-01-20 18:40:23 +08:00 |
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Koncord
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35922e4898
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[General] Change "enum ACTOR_ACTION" to "enum class Action"
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2018-01-05 09:40:11 +08:00 |
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Koncord
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c4949ac5d9
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[General] Change regular enums to enum class
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2018-01-02 12:44:53 +08:00 |
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David Cernat
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09958681cd
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Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try
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2018-01-01 12:04:25 +02:00 |
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David Cernat
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bed96e5a3d
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[Client] Remove check of GM_RestBed GUI mode that no longer exists
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2017-12-25 03:26:28 +02:00 |
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Koncord
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077a3d06b3
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[General] Change type of BasePlayer::resurrectType to ResurrectType
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2017-12-10 12:01:04 +08:00 |
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Koncord
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fd721143e2
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[Client] Implement weather packet
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2017-12-10 09:56:55 +08:00 |
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Koncord
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7748e582a8
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[Client] Mark derived processor classes as final
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2017-12-09 10:18:17 +08:00 |
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Koncord
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aa183e6844
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[General] Introduce chat channels
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2017-12-08 07:43:29 +08:00 |
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David Cernat
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c9c363ebef
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[General] Allow GameSettings to set bed & wilderness resting separately
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2017-11-30 12:18:15 +02:00 |
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David Cernat
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3508a16836
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[General] Use GameSettings packet to set ability to rest and wait
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2017-11-27 07:39:02 +02:00 |
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Koncord
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382f56178c
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[Client] Add custom windows
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2017-11-25 23:50:14 +08:00 |
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David Cernat
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64b57983f0
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[General] Add TRACE log messages in player processors
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2017-11-24 09:43:45 +02:00 |
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David Cernat
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6668b9ab42
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[General] Implement ConsoleCommand packet
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2017-11-23 00:21:47 +02:00 |
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David Cernat
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be25decee2
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[General] Implement PlayerSpeech packet
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2017-10-31 15:19:14 +02:00 |
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David Cernat
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413893aa51
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[General] Implement PlayerAnimPlay packet
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2017-10-27 09:10:29 +03:00 |
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David Cernat
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50d5fffb7f
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[General] Add and implement PlayerQuickKeys packet
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2017-10-25 07:21:00 +03:00 |
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David Cernat
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ccb15cc09e
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[Client] When players die, make guards willing to arrest them again
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2017-09-04 15:13:05 +03:00 |
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David Cernat
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cf4021a7b5
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[Client] Only add valid quests to journal
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2017-08-31 09:08:29 +03:00 |
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David Cernat
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134dd06d48
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[Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
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2017-08-31 08:35:46 +03:00 |
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David Cernat
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8f543fb34e
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[Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
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2017-08-23 04:58:07 +03:00 |
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David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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2017-07-15 09:02:19 +03:00 |
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David Cernat
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be93ec8ef6
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[General] Implement ObjectState packet
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2017-07-13 09:46:30 +03:00 |
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David Cernat
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5774023f8b
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[Client] Add missing processor initialization for ProcessorPlayerJail
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2017-07-11 14:31:32 +03:00 |
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David Cernat
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3280f0c5ee
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[General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
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2017-07-11 13:34:09 +03:00 |
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David Cernat
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3529f9b090
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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2017-07-10 12:33:53 +03:00 |
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David Cernat
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60574ae667
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[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
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71313c5aa6
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[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
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Koncord
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0cf09adb44
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
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Koncord
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0ed0d2417b
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[Client] Make foreach style consistent with other
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2017-06-27 22:27:02 +08:00 |
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Koncord
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6222c20e82
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
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Koncord
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61cc3ced5d
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[Client] Remove boost from processors
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2017-06-27 15:25:30 +08:00 |
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Koncord
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fcccd7b665
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[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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David Cernat
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c6aee3b780
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[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
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2017-06-18 19:36:06 +03:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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Koncord
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587b53bfed
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
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Koncord
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b84f97ec2b
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[Client] Implement PasswordDialog
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2017-06-06 23:33:59 +08:00 |
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David Cernat
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0bed33e39e
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[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
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2017-06-02 06:58:33 +03:00 |
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David Cernat
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4e5c8873e0
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[General] Use ObjectSpawn instead of ObjectPlace for actors
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2017-05-29 06:59:05 +03:00 |
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David Cernat
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27148ce9eb
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[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
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2017-05-29 04:43:52 +03:00 |
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David Cernat
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6918ae7bc7
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[Client] Don't crash when receiving certain packets from NULL players
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2017-05-27 22:32:28 +03:00 |
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David Cernat
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4f273932af
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
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David Cernat
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7ac115b359
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[Client] Implement sending and reading of ObjectTrap packets
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2017-05-26 00:21:24 +03:00 |
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Koncord
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24d4e1c222
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[General] Remove useless PacketSendMyID
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2017-05-26 02:40:49 +08:00 |
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