Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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37f478b69a
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Merge branch 'spells'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwmechanics/npcstats.hpp
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2012-04-13 11:32:33 +02:00 |
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Marc Zinnschlag
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e04ccfced0
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replaced old abilities container in CreatureStats with a Spells object
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2012-04-11 19:03:36 +02:00 |
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Marc Zinnschlag
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0892df0ad3
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framework for gamemechanics-realted actor updated
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2012-03-30 17:01:55 +02:00 |
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Marc Zinnschlag
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d717b7b9dd
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factored out actor related game mechanics code into a separate class
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2012-03-30 16:18:58 +02:00 |
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Marc Zinnschlag
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ca44b3640a
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pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
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2011-02-01 10:11:41 +01:00 |
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Marc Zinnschlag
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98405a5716
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implemented magic effects from abilities (effects are not applied yet)
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2010-09-30 15:42:28 +02:00 |
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Marc Zinnschlag
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eeca39220b
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added spell list to creature stats (for now only type Ability; magic effects not applied yet), generate spell list according to race and birthsign during character creation
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2010-09-30 14:28:01 +02:00 |
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Marc Zinnschlag
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49f68e08bf
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Redemption compatibility fix
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2010-09-26 10:01:30 +02:00 |
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Marc Zinnschlag
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283e0df3a0
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send skill updates to GUI sub-system
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2010-09-21 17:42:07 +02:00 |
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Marc Zinnschlag
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fff4bc29f4
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store results of character creation and update GUI
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2010-09-15 14:33:02 +02:00 |
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Marc Zinnschlag
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c0b9424bcf
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added framework for character creation
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2010-09-15 13:31:26 +02:00 |
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Marc Zinnschlag
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9dffa75a15
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handle name change during character creation
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2010-09-15 12:22:06 +02:00 |
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Marc Zinnschlag
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a077e2cb2c
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changed character creation interface to enforce a Redemption-compatible implementation
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2010-09-14 09:34:00 +02:00 |
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Marc Zinnschlag
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e411c6e833
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added callback-interface for character creation
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2010-09-13 22:59:28 +02:00 |
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Nicolay Korslund
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38ad2d98f9
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Fixed windows issues + one minor optimization on to_utf8
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2010-08-18 19:50:59 +02:00 |
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Marc Zinnschlag
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63f686ffab
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update attribute values in stats window
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2010-07-27 15:59:41 +02:00 |
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Marc Zinnschlag
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335425bb12
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added MechanicsManager::update function (doesn't update anything yet)
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2010-07-27 14:46:05 +02:00 |
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Marc Zinnschlag
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1d9df6cf40
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implemented handling of disabled actors
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2010-07-27 14:43:46 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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ecd05fd15e
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fixed an include guard
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2010-07-26 11:58:49 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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